1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

A gamer's manifesto

  • kleinluka
  • May 25, 2005 at 5:32 PM
  • kleinluka
    • May 25, 2005 at 5:32 PM
    • #1

    Here's an other interesting article talking about games and the games industry and its mistakes

    http://www.pointlesswasteoftime.com/gam ... festo.html

  • DaanO
    • May 25, 2005 at 5:46 PM
    • #2

    I predict that in a few years, when making games prettier doesn't work anymore (when it gets too expensive and / or gamers think it's realistic enough), this

    "That means the next generation of games will likely play just like this generation. Only shiny. "

    will be a problem of the past. If that happens i'll sigh, thank god and then probably get on with my life. But still, it'd be good.

    edit: I now read all of it, and i agree. Although i do think that if jumping was combined with shooting (in fps games) it could give the player some really interesting challenges. Jump puzzles are a bit silly but they're fun. And they do work. kz_ maps are something big for hl1. That's the only thing i don't agree with.

  • FrieChamp
    • May 25, 2005 at 6:28 PM
    • #3

    I don't agree on each of his points, but most of them, good read.

  • Zacker
    • May 25, 2005 at 6:34 PM
    • #4

    Interesting read indeed. I don't agree with everything, but he still got a bunch of good points.

  • Algor
    • May 25, 2005 at 6:39 PM
    • #5

    Pretty funny stuff

  • JAL
    • May 25, 2005 at 6:49 PM
    • #6

    Quite a laugh indeed

  • DaanO
    • May 25, 2005 at 7:06 PM
    • #7

    So why do you people not agree? You guys aren't some crate-conservaties are ya?

  • Tequila
    • May 25, 2005 at 7:20 PM
    • #8
    Quote from Pericolos0

    i agree with everything this man says. Everythingexcept for the crates though, some games just need crates

    Indeed, crates and barrels for life. He's wrong about some things though, particularly HL2's jumping puzzles or - correctly - the lack of them, but bang on about fabled game AI.

  • Zacker
    • May 25, 2005 at 7:25 PM
    • #9

    1. I don't have a problem with the AI in Doom3. The rooms are small and there are not many things to cover behind, so the lacking don't really matter.

    2. A brand new gametype would be cool. I am not too sure of it should be one of thoose he suggest though.

    3. More ingame gfx would be nice.

    4. More nipples would be nice.

    5. I have yet to meet a woman.

    6. Yup, save points suck. FarCry did not give you the option to the save the game and even with a such great game it was still disturbing.

    7. I have absolutely no problem with some loading. Long loading times should however not occour for menus or such. Watching corporate logos sucks.

    10. I don't get while he like the ridiculus magic force shield in HL2. Or maybe he was being ironic?

    14. Crates are indeed a clear sign of lacking level design talent.

  • DaanO
    • May 25, 2005 at 7:54 PM
    • #10

    1) He isn't talking about doom3 alone. Some awesome AI would be awesome. period.

    3) Not as awesome as being outsmarted by a computer. I would be really scared if that happened. And that's good. I hardly ever feel any emotino at all hen playing computer games.

    4+5) No comment.

  • Minos
    • May 25, 2005 at 8:10 PM
    • #11

    He has some good points I must say but I disagree with at least 30% of what he said;

  • -Stratesiz-
    • May 25, 2005 at 8:16 PM
    • #12

    13, 17, and 19 are evil~

  • ReNo
    • May 25, 2005 at 8:17 PM
    • #13

    Likewise. He also seemed to contradict himself a bit in places - for example he says he doesnt care about having lots of background detail as it means games require more time to develop and therefore reduces the chances of small, interesting games appearing. He then says people should build entire buildings instead of rooms to add to the immersion.

    He does raise a lot of mostly good points, but it is kinda interspersed with issues I personally don't have a problem with (and WOULD have an issue with if changed). For example, Auto Modellista sucked because by offering you basically all the cars/upgrades at the start for free, it offered no reason to play for long. Don't do the same to PGR or GT or something - I WANT to work my way through the different car styles to reach the top!

  • Nazul
    • May 25, 2005 at 8:30 PM
    • #14

    yeah , with #14 he has a point

  • RD
    • May 25, 2005 at 9:20 PM
    • #15
    Quote from Pericolos0

    i agree with everything this man says. Everythingexcept for the crates though, some games just need crates

  • mike-0
    • May 25, 2005 at 9:29 PM
    • #16

    Pretty funny, i think. However, i got pissed when he was talking about how those quake4 crates have skulls on them, making fun of how ridiculous it was. Well guess what? Theres more shit that doesnt make sense in that game than crates with skulls on them, like the robot alien things. That shouldnt be viewed as a negative, because its just how the game is.

  • insta
    • May 25, 2005 at 11:14 PM
    • #17

    Great read, 100% agreed on the crate rant.

  • DaanO
    • May 25, 2005 at 11:37 PM
    • #18
    Quote from mike-0

    Pretty funny, i think. However, i got pissed when he was talking about how those quake4 crates have skulls on them, making fun of how ridiculous it was. Well guess what? Theres more shit that doesnt make sense in that game than crates with skulls on them, like the robot alien things. That shouldnt be viewed as a negative, because its just how the game is.

    So basically some games don't make sense (ie are stupid, in a way) and we should just accept that?

    Personally, i think there's a huge difference between things that make sense within a genre (like alien robots) and things that don't make sense at all. Crates for one don't make sense at all 90% of the time.

  • mike-0
    • May 26, 2005 at 12:25 AM
    • #19

    do you think science fiction movies are stupid?

  • DanielAragon
    • May 26, 2005 at 2:27 AM
    • #20

    of course it makes sense, we need cover dont we?

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™