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Quake IV on time for Christmas (maybe)

  • D3adlode
  • May 14, 2005 at 1:20 AM
  • InsaneSingingBlender
    • May 19, 2005 at 10:56 PM
    • #21

    oh man the trailer is amazing

  • Izuno
    • May 20, 2005 at 3:13 AM
    • #22

    I sat in the Quake 4 booth presentation today. The setup was basically the same as it was for Doom3's two years.

    First of all, the game has the same fonts/interface concept that Doom 3 does, but hey if it works it works. I don't think there is any of this PDA stuff from Doom3, though. The levels have a good mix of indoors and outdoors. While the textures and architecture and lighting all looked good, the Stroggos world doesn't have any feel of vegetation or grittiness the way Half Life 2 does. Sure, it's a different game set on a Mars like alien plannet, but that was just my gut reaction. overall the graphics are great as expected.

    Gameplay looked a lot like Quake 2...except Q4 has much more interaction with squadmates. Everything posted in the previews seems to be true. The vehicle/walker thing is badass, the stroggos enemies are wicked....but since i only saw 10 minutes of gameplay I can't comment on the whole game yet.

    The sound design took great use of the Doom3 engine...i just hope the whole game has the same detail Doom3 did when you get into that momentarily quiet corridor. I think this game could also be "scary" like Doom3 just from the sound.

    The story kicks off right where Quake2 ended, as already revealed in the media. Personally I like that nod to the continuity that many Q2 fans will appreciate. The guy from id said "Quake 4 is a direct sequel of Quake 2" so they aren't leaving any doubt about it and the presentation sure backed that up.

    As for the art style, it picks up right where Quake2 left off. Remember all those Warhammer40k-esque-ish-like symbols (skull with wings thing) from Quake2? They are back. It really does look like Quake2, except Doom3-ified.

    Anyway...I'm sure they'll release all the footage officially online soon. Here is a pic of the booth:

    [Blocked Image: http://www.izuno.net/pics/quake4_booth.jpg]

  • D3adlode
    • May 20, 2005 at 1:43 PM
    • #23

    Thanks for that Izuno, you've restored some hope for me

    Are there tanks and medics? They kicked ass!

  • D3adlode
    • May 21, 2005 at 8:27 PM
    • #24

    Anyone know a link for a high-res version of the trailer in AVI format? .mov files are always so dark on my computer, I can hardly see some stuff. I did a search but haven't found anything, so I'm assuming the mov is all there is, but still doesn't harm to ask.

    Ta muchly.

  • KungFuSquirrel
    • May 21, 2005 at 8:32 PM
    • #25

    xbox.com and FileShack have high res feeds (1280x720, I believe) of the trailer in .wmv format. It adds an extra Xbox360 logo at the back end, but other than that it's identical.

  • D3adlode
    • May 21, 2005 at 8:47 PM
    • #26

    I just found that actually I forgot I had a fileshack account as well

    Can't use a download manager, so I'm stuck with 40kb/s

  • FrieChamp
    • May 22, 2005 at 9:49 AM
    • #27

    That trailer is f'kin well done

  • Zacker
    • May 22, 2005 at 12:26 PM
    • #28

    Seems like I got to watch this trailer, downloading now:)

    Yup, the trailer was pretty kick ass. At least much better than the old screenshots.

  • Tequila
    • May 22, 2005 at 1:11 PM
    • #29

    I for one can't wait to lose my limbs for a good cause.

  • D3adlode
    • May 22, 2005 at 6:41 PM
    • #30

    I downloaded the high-res wmv from fileshack, but when I open it, it doesn't play properly, it sort of skips frames and the sound just runs as normal so I only end up seeing like 7 still frames.. Anyone know what the Hell's up? I've only got MP 8 so that could be an issue but my PC isn't exactly slow so it's not a power issue...

    Odd.

  • Zacker
    • May 22, 2005 at 7:39 PM
    • #31

    I had the exact same problem, so it is probably not just your computer.

  • D3adlode
    • May 23, 2005 at 10:36 AM
    • #32

    Yeah, I just tried it on a few of the work computers, does exactly the same thing..

  • D3adlode
    • May 23, 2005 at 11:22 AM
    • #33
    Quote from Pericolos0

    damnit d3 that sig is annoying

    It's the best sig ever

  • Mazy
    • May 23, 2005 at 11:23 AM
    • #34

    I really cant see what people find so interesting about quake 4 :G

    sorry kfs D:

  • D3adlode
    • May 23, 2005 at 12:25 PM
    • #35
    Quote from Mazy

    I really cant see what people find so interesting about quake 4 :Gsorry kfs D:

    Quake II sequel innit.

  • D3adlode
    • May 23, 2005 at 12:27 PM
    • #36

    I have a complaint about the logo! It should be 'IV' not '4', sort it out or I'll send the lads round!!

  • insta
    • May 23, 2005 at 1:13 PM
    • #37
    Quote from D3adlode

    I have a complaint about the logo! It should be 'IV' not '4', sort it out or I'll send the lads round!!

    Your chav-posse? My word! A confession!!!

  • Tequila
    • May 23, 2005 at 5:37 PM
    • #38
    Quote from insta

    Your chav-posse? My word! A confession!!!

    The heavy-metal wear was just a facade! Oh the horrible irony!

  • D3adlode
    • May 24, 2005 at 11:30 AM
    • #39

    Oi, gees a tab or I'll stab yeh..

  • RD
    • May 24, 2005 at 2:04 PM
    • #40

    usually the games that im not excited about turn out the best, like RE4 =)

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