(Do we really have no CS:GO bugs thread?!)
1. ) Since latest CS:GO - SDK update it says "Fatal error loading pixel shader phong_ps30 (08390140)" when I try to open my map in Hammer. -> Hammer crashes.
Anyone else with this error?
2.) Also still having the problem that -staticproplighting causes that props become way to bright if they are effected by a light_spot (https://imgur.com/a/xpi7j). Having this for a half year now (particularly since http://blog.counter-strike.net/index.php/2017/03/18254/). Also noticed this on new compiles of official maps like de_canals, de_inferno etc. So it's probably not just me. But seems like no one cares.
Maybe I'm just too dumb or I'm getting mad after fighting this engine and it's iterations since 2001...
Still thankful for ideas/workarounds/fixes.