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[CS:GO] SDK bugs and errors

  • Radix
  • September 12, 2017 at 12:18 PM
  • Radix
    • September 12, 2017 at 12:18 PM
    • #1

    (Do we really have no CS:GO bugs thread?!)

    1. ) Since latest CS:GO - SDK update it says "Fatal error loading pixel shader phong_ps30 (08390140)" when I try to open my map in Hammer. -> Hammer crashes.

    Anyone else with this error?


    2.) Also still having the problem that -staticproplighting causes that props become way to bright if they are effected by a light_spot (https://imgur.com/a/xpi7j). Having this for a half year now (particularly since http://blog.counter-strike.net/index.php/2017/03/18254/). Also noticed this on new compiles of official maps like de_canals, de_inferno etc. So it's probably not just me. But seems like no one cares.


    Maybe I'm just too dumb or I'm getting mad after fighting this engine and it's iterations since 2001...

    Still thankful for ideas/workarounds/fixes.

  • Harry Poster
    • September 12, 2017 at 12:52 PM
    • #2
    Quote from Radix

    27 minutes ago, Radix said: (Do we have really no CS:GO bugs thread?!)

    1. ) Since latest CS:GO - SDK update it says "Fatal error loading pixel shader phong_ps30 (08390140)" when I try to open my map in Hammer. -> Hammer crashes.

    Anyone else with this error?


    2.) Also still having the problem that -staticproplighting causes that props become way to bright if they are effected by a light_spot (https://imgur.com/a/xpi7j). Having this for a half year now (particularly since http://blog.counter-strike.net/index.php/2017/03/18254/). Also noticed this on new compiles of official maps like de_canals, de_inferno etc. So it's probably not just me. But seems like no one cares.


    Maybe I'm just too dumb or I'm getting mad after fighting this engine and it's iterations since 2001...

    Still thankful for ideas/workarounds/fixes.

    Display More

    I have same problem with SDK since today, i still able to open small maps but when i'm trying to open bigger maps or decompiled official maps it crashes.

    Also i have a problem with cubemaps, whenever i put command in console it says "Can't load vtex_dll.dll"

    I've tried to reinstall game, delete vtex_dll.dll and then verify game files but its useless.

    Waiting for SDK fix atleast.

  • Radix
    • September 12, 2017 at 1:28 PM
    • #3
    Quote from Harry Poster

    37 minutes ago, Harry Poster said: I still able to open small maps but when i'm trying to open bigger maps or decompiled official maps it crashes.

    Same.

    Quote from Harry Poster

    37 minutes ago, Harry Poster said: Also i have a problem with cubemaps, whenever i put command in console it says "Can't load vtex_dll.dll"

    Since one of the last updates you need to launch CS:GO in "-insecure" mode to build cubemaps.

  • leplubodeslapin
    • September 12, 2017 at 2:37 PM
    • #4

    Same issue here.

    There has been an update, it's probably due to that.

  • ItzOmega
    • September 12, 2017 at 6:51 PM
    • #5

    Same problem here! I was working on a new map and suddently that message appeared.

  • r.man MMXV
    • September 13, 2017 at 7:24 AM
    • #6

    Yepp, they've dropped a nice one... again. I hope this gonna be fixed today. :\

  • Radix
    • September 13, 2017 at 11:41 AM
    • #7
    Quote from r.man MMXV

    4 hours ago, r.man MMXV said: Yepp, they've dropped a nice one... again. I hope this gonna be fixed today. :\

    It's fixed.

    Thx Valve.


    Now that annoying lighting bug pls.

  • r.man MMXV
    • September 13, 2017 at 12:06 PM
    • #8

    To the Hammer-mobile!

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