Hello, this is topic for my map de_fiorina ^^)
LINK for the map and some pics:
Hello, this is topic for my map de_fiorina ^^)
LINK for the map and some pics:
This is looking really great! I haven't gotten a chance to play de_crossway but I remember de_trigger and its many unique areas. You're a natural environment artist in my opinion, wish you the best in the contest and really looking forward to seeing the progress you've made since the CEVO/Gamebanana 2014 Mapping contest ![]()
Quote from Andre Valera5 hours ago, Andre Valera said: This is looking really great! I haven't gotten a chance to play de_crossway but I remember de_trigger and its many unique areas. You're a natural environment artist in my opinion, wish you the best in the contest and really looking forward to seeing the progress you've made since the CEVO/Gamebanana 2014 Mapping contest
Hey! Remember you and your comments on Gamebanana! Glad to see you again!
Thanks!
I agree with Andre, your env art looks great, but an overview screenshot would go a long way to see if the layout matches it ![]()
I'm assuming you are using cl_leveloverview x. If you want to make a clear radar make sure you nodraw roofs that cover playable areas underneath. Its very hard to see what the map looks like.
Watch the start of this video to know what commands you need:
Quote from King SkizzyOn 16.07.2017 at 5:33 PM, King Skizzy said: I'm assuming you are using cl_leveloverview x. If you want to make a clear radar make sure you nodraw roofs that cover playable areas underneath. Its very hard to see what the map looks like.
Watch the start of this video to know what commands you need:
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Ye, thanks! I know how to make clean radar. It's just a first probe:)
But anyway, thank you for video^^
would love to see an overview layout but looks fucking amazing!
Nice work ![]()
Good luck with finishing on time - The detail you are producing is very nice
@Animal1ty It's a problem with the last update I think.
Quote from CuervoSp5 minutes ago, CuervoSp said: @Animal1ty It's a problem with the last update I think.
Looks like this...
Earlier autosaves does not work too, and same for my old vmf maps
=0
SDK was broken - seems to be fixed now
It should be fixed now : P
Otherwise open up a new map and don't use phong textures!
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