1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

Rebellion: A Star Wars Mod For Insurgency [Early-Development]

  • Quotingmc
  • June 26, 2016 at 3:46 PM
  • Quotingmc
    • June 26, 2016 at 3:46 PM
    • #1

    [Blocked Image: http://i.imgur.com/DyicsPZ.png]

    [Blocked Image: http://i.imgur.com/y7IjuZJ.png]

    [Blocked Image: http://i.imgur.com/hU4LBGU.png]

    [Blocked Image: http://i.imgur.com/vipiM41.png]

    [Blocked Image: http://i.imgur.com/5eIGxkM.jpg]

    [Blocked Image: http://i.imgur.com/UoVKA2Y.jpg]

    [Blocked Image: http://i.imgur.com/e3bRZsR.jpg]

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    [Blocked Image: http://i.imgur.com/hU4LBGU.png]

    [Blocked Image: http://i.imgur.com/kuJb9mH.png]

    [Blocked Image: http://i.imgur.com/hU4LBGU.png]

    [Blocked Image: http://i.imgur.com/mzs0AR1.png]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/2728473451…und-color=black]

    Download Here!

    [Blocked Image: http://i.imgur.com/zyjgKJo.png]

    [Blocked Image: http://i.imgur.com/hU4LBGU.png]

  • Shibou
    • June 26, 2016 at 10:33 PM
    • #2

    so de_contract is now being shifted into the Star Wars universe?

  • Quotingmc
    • June 27, 2016 at 8:39 PM
    • #3

    [Blocked Image: http://i.imgur.com/vGvv9JB.png]

    [Blocked Image: http://i.imgur.com/0aj801I.png]

    [Blocked Image: http://i.imgur.com/RPWmpG7.png]

    [Blocked Image: http://i.imgur.com/jkMzfcw.jpg]

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    [Blocked Image: http://i.imgur.com/vGvv9JB.png]

  • Motanum
    • June 27, 2016 at 9:36 PM
    • #4

    I don't recall the blaster model from the movies. But it could use various tones of grey on various part, currently it looks to flat and you can see any of the detail from the model.

    I haven't played insurgency, but from the images, the mapping looks very clean and neat. So I love the direction it's going.

  • Quotingmc
    • June 27, 2016 at 9:47 PM
    • #5
    Quote from Motanum

    3 minutes ago, Motanum said: I don't recall the blaster model from the movies. But it could use various tones of grey on various part, currently it looks to flat and you can see any of the detail from the model.

    I haven't played insurgency, but from the images, the mapping looks very clean and neat. So I love the direction it's going.

    Hi Motanum,

    Both blasters are official Star Wars Cannon and are all black so we are fairly limited by the source material. We agree they do look fairly flat all though do bare in mind that in the images and videos above the guns have no shaders applied so they often look better while in game. That is my fault for not stating that previously. Thank you though for the feedback and interest

  • ashton93
    • June 27, 2016 at 11:33 PM
    • #6

    This looks like it could be a more hardcore and skillbased alternative to the newest Battlefront game, definitely keeping my eyes on this :)

  • Quotingmc
    • June 27, 2016 at 11:45 PM
    • #7
    Quote from ashton93

    11 minutes ago, ashton93 said: This looks like it could be a more hardcore and skillbased alternative to the newest Battlefront game, definitely keeping my eyes on this :)

    Hi Ashton,

    We are currently trying to keep the more tactical style of play insurgency is famous for. Thanks for the kind words.

  • Quotingmc
    • June 28, 2016 at 8:52 PM
    • #8

    [Blocked Image: http://i.imgur.com/vGvv9JB.png]

    [Blocked Image: http://i.imgur.com/QsjF4NR.png]

    [Blocked Image: http://i.imgur.com/aASu0BS.png]

    [Blocked Image: http://i.imgur.com/9o3z5jR.jpg]

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    [Blocked Image: http://i.imgur.com/vGvv9JB.png]

  • Motanum
    • June 29, 2016 at 12:13 AM
    • #9

    Why are the edges so jarred? Overall I like it, You can tell because of the various levels of grey, more of the gun's detail

  • Quotingmc
    • June 29, 2016 at 5:03 PM
    • #10
    Quote from Motanum

    16 hours ago, Motanum said: Why are the edges so jarred? Overall I like it, You can tell because of the various levels of grey, more of the gun's detail

    Hi Motanum,

    I think the jagged edges are a mix of low render settings for speed so we can get new stuff out daily as well as my lack of Photoshop skills. In game they should appear smoother. Thanks for the feedback as always!

  • Quotingmc
    • June 29, 2016 at 9:39 PM
    • #11

    [Blocked Image: http://i.imgur.com/dtRIUHa.jpg]

  • Quotingmc
    • July 1, 2016 at 6:20 PM
    • #12

    [Blocked Image: http://i.imgur.com/vGvv9JB.png]

    [Blocked Image: http://i.imgur.com/WkpqUQL.png]

    [Blocked Image: http://i.imgur.com/PziOcKf.png]

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    [Blocked Image: http://i.imgur.com/vGvv9JB.png]

  • Guest
    • July 6, 2016 at 2:28 AM
    • #13

    This is actually super exciting, I'd love to do something for this at some point. So is this still going to be technically "M" rated? That would be kind of awkward if the rebels and stormtroopers are dropping f bombs and are covered in blood decals etc.

  • clankill3r
    • July 14, 2016 at 12:53 PM
    • #14

    Blood is good :)

    Will the gravity be less strong on some maps? That would be cool.

  • oxygencube
    • July 28, 2016 at 8:28 AM
    • #15

    Wow.. I really hope people jump on board with this! If I wasn't super swamped I would provide some models and textures.. Heck down the line I might be able to help out. Keeping an eye on this!

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. How to Use a Free Kundali Maker for Accurate Future Predictions

    astr09
    July 23, 2026 at 6:35 AM
  2. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  3. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  4. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  5. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  6. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  7. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  8. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  9. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  10. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM

Users Viewing This Thread

  • 9 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™