Happy Monday!!! (Tuesday) New week New project! Just wrapped up the model for my Bad Ju Ju So i am kicking off another High Res prop I found this Generator Concept from Resistance 3 that I thought was cool![Blocked Image: http://i.imgur.com/itN0AGo.jpg] Here is where I am at currently
[Blocked Image: http://i.imgur.com/bz6G10V.jpg] Let me know what yall think ![]()
Resistance 3 Generator
-
-
really worked on trying to nail the proportions i feel pretty good about this....let me know what you guys think[Blocked Image: http://i.imgur.com/mwOUr1x.jpg]
-
The High res Starts
[Blocked Image: http://i.imgur.com/iEAZhK8.jpg] -
Just Starting on the fun High Poly Details
Check it out![Blocked Image: http://i.imgur.com/HVa8nr9.jpg][Blocked Image: http://i.imgur.com/VHCFWwH.jpg][Blocked Image: http://i.imgur.com/yHY4ZV9.jpg] -
That detailing looks like it's coming along very nicely, good job dude
-
@xzi Thanks man
hope you like the updates [Blocked Image: http://i.imgur.com/kBDrZvA.jpg][Blocked Image: http://i.imgur.com/KXCEPti.jpg][Blocked Image: http://i.imgur.com/l4mjqj0.jpg][Blocked Image: http://i.imgur.com/VahGolY.jpg] -
im thinking the Highpoly is done let me know what yall think
[Blocked Image: http://i.imgur.com/haOivnu.jpg][Blocked Image: http://i.imgur.com/BlfPGuL.jpg][Blocked Image: http://i.imgur.com/sabZ1Ps.jpg] -
That looks fucking dope, how long did it take?
-
@Vorontsov Thanks man! I think totally time to complete the high poly....thats a good question...I want to say between 16-24 hours of work time
My goal is to completely finish it this week, wife is out of town....and i'm currently unemployed so lol

Quick question though....I am trying to nail down my final in game polycount for the model....i have heard it needs to be 1-2k Max 5k and then ive heard it can go up to 10K what should be the polycount goal? I walk around games like destiny and doom and I feel the polycounts on environmental assets are in the 5-10 range
-
Quote from cglewis
21 minutes ago, cglewis said: I am trying to nail down my final in game polycount for the model....i have heard it needs to be 1-2k Max 5k and then ive heard it can go up to 10K
what should be the polycount goal? I walk around games like destiny and doom and I feel the polycounts on environmental assets are in the 5-10 range
You should first consider the importance of the prop, is it something the player will get up close to? Intercact with? Perhaps even multiple times (bombsite in CSGO, ship module in Warframe etc)? What kind of area will the prop be in, open space with a lot of other stuff going on, or in a smaller room? 10k polys is not that much by todays standard, especially not for important props.
Nice work by the way!
-
@@grapen Thanks man i appreciate it, it'll be bigger than the player that much i know based on the concept other than that lol idk i would assume itll be a main feature in a room
lol right now im sitting at 9k and i also did some beauty renders [Blocked Image: http://i.imgur.com/MvHSI6J.jpg][Blocked Image: http://i.imgur.com/KJFIysI.jpg][Blocked Image: http://i.imgur.com/Cx2jFkS.jpg][Blocked Image: http://i.imgur.com/hr51Hcq.jpg][Blocked Image: http://i.imgur.com/8NNuw5W.jpg] -
So here is my 2k Poly low res with the high poly details baked on to it
[Blocked Image: http://i.imgur.com/vzJaJsi.jpg][Blocked Image: http://i.imgur.com/7wUqDbV.jpg] -
so i did not like those normals.....so i redid them
[Blocked Image: http://i.imgur.com/IosQ058.jpg] -
wooo started texturing
[Blocked Image: http://i.imgur.com/3zSZz9C.jpg] -
All right, I think she is done! Final Polycount 2,018
Check it out let me know what yall think
[Blocked Image: http://i.imgur.com/ATq5eD7.jpg][Blocked Image: http://i.imgur.com/939sr9U.jpg][Blocked Image: http://i.imgur.com/dX96YaB.jpg][Blocked Image: http://i.imgur.com/YC8lyfl.jpg][Blocked Image: http://i.imgur.com/bEJ6KSg.jpg][Blocked Image: http://i.imgur.com/QaWVu2J.jpg][Blocked Image: http://i.imgur.com/NVTsgkc.jpg][Blocked Image: http://i.imgur.com/dlFPdnT.jpg][Blocked Image: http://i.imgur.com/b89PpY7.jpg][Blocked Image: http://i.imgur.com/UAVpdha.jpg] -
-
Thanks man I appreciate that man

-
i know i said i was done....but I tweaked some of my materials...and redid the lighting check it out[Blocked Image: http://i.imgur.com/GrPAa4A.jpg][Blocked Image: http://i.imgur.com/6mJICjc.jpg][Blocked Image: http://i.imgur.com/UBtl8WJ.jpg][Blocked Image: http://i.imgur.com/SoO65b0.jpg][Blocked Image: http://i.imgur.com/zsT0O8a.jpg]
-
Playing with decals...what do yall think?[Blocked Image: http://i.imgur.com/tNFA00v.jpg]
Participate now!
Don’t have an account yet? Register yourself now and be a part of our community!