This might be a change of pace here. I decided to take on Doom 4 Snapmap and see what can be done with it. Here is a play through video and a Dev video. As always all feedback is welcome. I would like to hear what people have to say in terms of the design side of things. I go into a lot of detail but the level is very much still a WIP. I also talk in depth about design theory and how to get into the players mind.
Playthrough:
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