I volunteer to help test a bit, although it will hugely depend on when you plan to do it.
[CS:GO] de_Cuba
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I'm down for playtesting.
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Made some more changes today and uploaded it to workshop.
I hope some of you might test it for some feedback.
http://steamcommunity.com/sharedfiles/fi…s/?id=650117709
Spoiler
Thanks to everyone who has allready given me advice.
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Quote from ShibouDisplay More
13 hours ago, Shibou said: Made some more changes today and uploaded it to workshop.
I hope some of you might test it for some feedback.
http://steamcommunity.com/sharedfiles/fi…s/?id=650117709
http://# Hide contents
Thanks to everyone who has allready given me advice.
I think the garbagedump is flying
/emoticons/[email protected] 2x" title=":D" width="15"> ! Otherwise I am liking it, especially the shot of the area with the arch and the car, and the screenshots of Bombsite B.Keep it up
/emoticons/[email protected] 2x" title=":)" width="15"> ! -
Quote from Freaky_Banana
On 22.3.2016 at 1:28 PM, Freaky_Banana said: I think the garbagedump is flying
/emoticons/[email protected] 2x" title=":D" width="15"> ! Otherwise I am liking it, especially the shot of the area with the arch and the car, and the screenshots of Bombsite B.Keep it up
/emoticons/[email protected] 2x" title=":)" width="15"> !Thank you very much!
I've done some experimenting on the future architectural style of the map. Just some outcome:
Props are not allways doing what they should do - railings rotated by 90 degress for some reason...
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So, after exploring around the map a bit, I've compiled an album of all the complains and nitpicking I could find : http://imgur.com/a/Cin1j
While not on the album, I also suggest putting ramps in playerclip on each stairs to smooth them up, as well as making a proper radar, instead of that noclip view in the screenshots.
After doing a small match with bots (for all it's worth), the map is quite fun and plays nicely (or at least the A site... the bots didn't want to go B often), I couldn't really find some big problem that makes it unplayable or something like that, so I guess it's fine. Overall, I'll keep looking forward to this map.
PS : I likes those arches you are showing off in that previous post, they look nice.
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