de_rust is a work in project classic defuse map. It has similar, simple features from Dust II and Mirage, in that there is a mid and two connectors. The map is around 4000 by 4000 units, pretty much the same size as Mirage and Dust (maybe a little wider). The theme is not fully finalized, but I am thinking a research facility in the middle of a jungle. Soon I will add some custom military models, and maybe even have a rocket in one of the sites, and the other could be explosive payload.I am not focused as much on theme and architecture, rather making a legit, playable map. However, if you do have a comment about the buildings, I will note it and attempt to change it if necessary.
Please give me feedback on the theme and architecture. The layout is mostly finalized, except that I am going to move T spawn back further and try to improve mid more to be CT friendly. Any feedback is helpful as long as it is constructive. Also, do not comment that the rocket looks like, something... not helpful it is not textured.
Steam workshop link: http://steamcommunity.com/sharedfiles/fi…s/?id=577783735