mmm i like that architecture.
you have some very, very strange texture use habits though.
mmm i like that architecture.
you have some very, very strange texture use habits though.
i love those lights, and i have to agree with ginseng. lose the combine feel and get better at texturing and your maps will be some of my favorite
loving the ceiling arch thingey and the steps, looks nice
Quote from DR@GONFLYWell, indeed the fps on this map is crap I have to admit there wil be an new release of DM_URBANES next month on the website of Hybrid and me. (site is still in development)
The release of the fixet version of this map (fixing vvis now)
and the release of my new map (dm_antrycon) will be with
high-dynamic range lighting. ![]()
Greetz, DR@GONFLY
I kinda like its wackiness, and that shot from the other map looks promising
Quote from DR@GONFLYThe release of the fixet version of this map (fixing vvis now)
and the release of my new map (dm_antrycon) will be with
high-dynamic range lighting.
Greetz, DR@GONFLY
how can you say that allready the effect hasnt even been released yet and we dont even know if it can be used in multyplayer and if it can be used then only a few will be able to use it so i think you might reconsider that
Quoteand we dont even know if it can be used in multyplayer and if it can be used then only a few will be able to use it so i think you might reconsider that
No,
YOU dont know if it can be used in multiplayer. I do.
and yes, only the one with better pc's can use it.
people witch slow pc's wont even get the download option
in the steam menu.
dus praat geen poep man mij afzijken terwel
je zelf niet op de hoogte bent, DM_URBANES_v3_HDR komt
pas uit als ik hdr aan de praat heb punt uit.
greetz, DR@GONFLY
How do you know Dragonfly? I don't recall reading any announcement that it would be, so if you have read it somewhere a link would be nice. Its quite possible that it will be added and I don't see any particular reason why it shouldn't, but I haven't seen any proof.
As for the map only working for people with HDR, thats not necessarily true. HDR is essentially just using floating point precision for lighting rather than integer precision, which obviously allows for a far larger range of lighting. I wouldn't think it would be too hard to make a map compatible with both, whether the mapper has to do it or it is done automatically.
I have read on another website
that HDR is an upgrade of the valve source engine,
and that it can be used with all the source games.
I dont have the link for u but I hope it is true.
If sow, al my upcoming maps will be released with and without HDR,
also urbanes_v3
But hey, I got bored again and look what the hell I have created the past 2 hours
no its not an dark, strange.. gass station but its an PIRAMIDE ![]()
[Blocked Image: http://members.home.nl/mdkeizer/piramide.jpg]
Gues I've looked to much Discovery channel :roll:
LOL
greetz, DR@GONFLY
I love the strong contrasts. Keep this simple and all you know. Might wanna check out UT2004's Suntemple map, that's a good source of inspiration
HDR will be applied to HL2 singleplayer levels, the new "lost coast" level. Nothing else at this point. Modders are able to use this new tech when its released but it wont be applied to HL2DM, CS:S etc at this point...
Oh and. Everyone gets the so called "download link" to HDR level, it just doesnt show the effects for low-end users.
Quote from skdrHDR will be applied to HL2 singleplayer levels, the new "lost coast" level. Nothing else at this point. Modders are able to use this new tech when its released but it wont be applied to HL2DM, CS:S etc at this point...Oh and. Everyone gets the so called "download link" to HDR level, it just doesnt show the effects for low-end users.
Okey, but where dit u find that information ?
I hope that after the release it would be fast enabled for hl2dm to.
greetz, DR@GONFLY
I like the style and look of it.It seems to be inspired by Q3 a lot.And although in my oppinion the lack of experience is viewable in some places, the "feeling" of the map and the first attempts are realy promising for the future.
And never worry to mix styles and try new stuff.... :wink:
(commenting the very first pics on page 1)
Quote from DR@GONFLYno its not an dark, strange.. gass station but its an PIRAMIDE
Ghe ghe,
I thought I posted the gass station here, but it was on hl2world.
[Blocked Image: http://members.home.nl/mdkeizer/street2.jpg]
[Blocked Image: http://members.home.nl/mdkeizer/street1.jpg]
Decent, but the whole thing doesn't make any sense to me.
look at the scale of this thing
[Blocked Image: http://members.home.nl/mdkeizer/scalepiramid.jpg]
LOL
greetz, DR@GONFLY
how does that work? FPS?
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