Edit: Released!
Original post:
Withdrawn -- won't have time to finish.
Steam workshop link: http://steamcommunity.com/sharedfiles/fi…s/?id=476209350
QuoteDisplay MoreSpoiler Overview image (updated on 7/12):
Started this as an experiment to see what I could accomplish with minimal base-assets, while also building with as much non-cardinal, off-the-grid geometry as possible. My goal is to facet most of the brush surfaces with models, but we'll see if I have time for that.
The basic theme is a minimalist roof garden atop a tall building, somewhat like Namba Parks.
The A bombsite is fairly traditional, but the B bombsite is pretty open to grenades/snipers from both CTs and Ts. The elements I enjoy the most are the drop-downs from mid-to-A-choke and mid-to-B-choke, but I'm not sure how well they'll work out in practice. Curious what you guys think of the layout.
Anyway, this is essentially just a whitebox, not sure I'll finish it in time for the deadline, but here it is
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