Quote from AhoyI know the challenge of not being change things much because of how interconnected things are when your map is multiple stories, the yacht map I'm making has the same constrictions. I think a railing or something in the middle of that staircase might work out nicely, at the moment the staircase seems unbelievably wide to me.
Stairs are quite wide, but not sure I will change them because the spawn point is just above them so I want room for a bunch of players to rush down them. I'll keep it in mind though if it looks strange.
Quote from DemolitionsAgree'd. It's okay done once, but 2 right next to each other looks weird. I hesitate to say it looks almost lazy considering the rest of the map, and work put into it. Maybe put in a detailed wall their instead?
Agreed as well, very lazy on my part, I'll look into a nicer option.
Quote from SpherixGuess I could write a slot machine in vscript that spits out guns if you want
I did think about having the slots work, but have no idea how i would even manage that. How to make them recognize that there are 3 of the same type in a row.
And here is what I have been doing today.
[Blocked Image: http://i.imgur.com/rZsj6ev.jpg]
Not entirely sure if I am allowed to use the Midnight Riders, but its easy enough to change if not.
Also, anyone have ideas on a name for the boat (or names for places like the casino/arcade/bar) Bonus points for something that manages to sneak Hurg in ![]()
