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[CS:GO] Problem with ak47 finish

  • Neobi
  • February 17, 2015 at 10:33 PM
  • Neobi
    • February 17, 2015 at 10:33 PM
    • #1

    Hello everyone. I'm new here and I just ask for your help if you let me. I am trying to create a finish for ak47 but I have a problem and I don't know how to solve it. When I import my .vtf in CS: GO Workshop, black spots appear as shown in the pictures. Yet there is no black on my finish and made on photoshop is perfect. Someone could explain me? Thank you in advance. (sorry for my english, i'm french [Blocked Image: http://img15.hostingpics.net/pics/176323Sanstitr0e.jpg][Blocked Image: http://img15.hostingpics.net/pics/288604Sanstitre.jpg]

  • TheGuma
    • February 17, 2015 at 10:53 PM
    • #2

    Can you show us your UV? (The texture)

    It might be because certain parts aren't textured maybe..

  • Neobi
    • February 17, 2015 at 11:13 PM
    • #3

    Sure,


    [Blocked Image: http://img15.hostingpics.net/pics/528779Sanstitre1cc.jpg]

  • d00msdayxx
    • February 18, 2015 at 3:10 PM
    • #4

    i have the same issue with the front of the magazine. i dont think it has an assigned texture. maybe its just randomized? not sure


    as for the other spots, maybe my template will help find the pesky uv areas


    http://www.reddit.com/r/csworkshop/c…coded_template/

  • Neobi
    • February 18, 2015 at 3:30 PM
    • #5

    Thank you for your template. I just test it on photoshop, we note that on the side of the magazine, there are several areas that are colored, I don't understand why. Furthermore, the workhop, there again black spots that appear. I'm completely lost, how do you don't have these black spots? [Blocked Image: http://img11.hostingpics.net/pics/279993Sanstitre221.jpg] [Blocked Image: http://img11.hostingpics.net/pics/89526688d.jpg]

  • Neobi
    • February 18, 2015 at 4:20 PM
    • #6

    I just noticed that the black spots also appear on the classic version of the weapon, so I guess we can not do anything. Notice to creators AK47: Have you had this kind of problem? [Blocked Image: http://img11.hostingpics.net/pics/28653626ss.jpg]

  • d00msdayxx
    • February 18, 2015 at 5:12 PM
    • #7

    your skin looks fine when i load it into photoshop. front of mag is white. but in workshop its black. this is weird

  • Neobi
    • February 19, 2015 at 12:30 AM
    • #8

    Yes, this is weird...


    Anyway, I still published my finish on the workshop. Thank you for your help

  • Azmi
    • January 18, 2017 at 2:10 AM
    • #9

    Just started to design my own skins. I know this is a really old post, but just thought

    I'd mention that the front of the magazine is mapped outside the 1x1 texture space and

    when the texture tiles, maps over the bottom right side of the textures. Which means

    all the colours for the little bits and pieces ends up on the front of the magazine.

    Doesn't really matter as in first person view you never see it but it's silly simply because they

    could have overlapped this part on the back of the magazine making it a bit less nasty as it currently is.

    The UV padding is also ridiculous sometimes touching or even slightly overlapping each other.

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