I dont think b site is going to play out well afterplant for ct's. Another path, maybe. I don't know. See for yourself.
[CSGO] de_innsbrook
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Quote from Tensei
I dont think b site is going to play out well afterplant for ct's. Another path, maybe. I don't know. See for yourself.
Three openings to a bombsite is usually the best. Inferno B site has CT, ruins and banana etc. B site dust 2 has doors, window, tunnel. A site has long, short and CT spawn.
So I must agree. You don't need three separate ways, but three direct openings. Just like CT and ruins on inferno, the CT's come from the same place, but right before the bomb site they can split up.
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Quote from Bodd Jonar
Three openings to a bombsite is usually the best. Inferno B site has CT, ruins and banana etc. B site dust 2 has doors, window, tunnel. A site has long, short and CT spawn.
So I must agree. You don't need three separate ways, but three direct openings. Just like CT and ruins on inferno, the CT's come from the same place, but right before the bomb site they can split up.
It could be fine with two openings. The problem is, that both are kind of narrow and both can be held from one position. Because you cant flank from any of them. http://i.imgur.com/MNe12CN.png
The crossfire just seems unstoppable. If there is 2v3 situation and terrorists are in disadvantage. I guess. The odds for ct's to take back bombsite are 40%. My guess. They can't be flanked. And both in just one splitsecond can help each other. +It is so damn narrow if you come from ct spawn entrance, that terrorists will hear you and just blow you outta there. If you choose t main approach, it will take time and then still you have to cross that narrow long path without DAMN cover.

I suggest the OP to reconstruct the bombsite from tactical approach. Take a notebook. the one with grid. one square should be 32x32 units. And start drawing. Then apply the sightlines, and see for yourself which fits the best.
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I meant something like this
https://gyazo.com/8ed2817720f76c3ec13d112633dd47ca
could look something like this if applied
http://images.akamai.steamusercontent.com/ugc/3865411441…8279A5102EEF73/
http://images.akamai.steamusercontent.com/ugc/3865411441…F2F9770D8AA811/
Screenshots taken from the map prestige, not my map, but it was a good example on how to add an extra path into your bombsite without adding another confusing corridor.
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B may be the easiest to retake, because of the hole above the site.
[Blocked Image: http://i.imgur.com/mCXuGZ1.jpg]
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https://gyazo.com/4db4c021a461eb99d6715a08a7123690
This opening is not on the minimap? Shouldn't there be some indication of a second floor somewhere on the minimap? Very confusing.

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Smileytopin, it should be fixed now, thanks
@Bodd, I'll look into it
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The errors still appear in game, is everything packed right?
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Try deleting 382450280 in the maps/workshop folder
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