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flame on

  • zaphod
  • December 11, 2003 at 7:59 AM
  • zaphod
    • December 11, 2003 at 7:59 AM
    • #1

    heres a little prop I did for a map I'm working on. It's a floor mounted flame thrower. *hisssssss* WHOOSH!

    [Blocked Image: http://marshmonkey.com/flamer.jpg]

  • JynxDaddy
    • December 11, 2003 at 8:18 AM
    • #2

    How big is it meant to be? that little valve makes it look uber tall

  • DD
    • December 11, 2003 at 9:19 AM
    • #3

    OMGAAAH thatsuh BIG flamer, or looks like it. Nice aged skin, if you look at it a certain way kinda looks like someone SHAT all over it, but in a realistic aged cool kinda way. Like I could imagine something thats real with age like that, with real rust/dirt, and still think it looked like someone shat all over it.

  • Mazy
    • December 11, 2003 at 2:27 PM
    • #4

    hehe, looks pretty cool

  • jfas
    • December 11, 2003 at 2:50 PM
    • #5

    WHY IS THE VALVE SO SMALL!$!!#%%@$#%^@^!#^%!%^!&$&$@%!#%^&$@%@!

  • Mazy
    • December 11, 2003 at 3:17 PM
    • #6

    hoel: teh vavle is like in normal human hieght!!1

    DONT U GET IT!§!¤!¤!

  • The_Postman
    Guest
    • December 11, 2003 at 4:41 PM
    • #7

    Might I suggest some kind of extraneous tank on it (for pressurization or something) just to break up the design a bit? Also maybe a bit of wear and tear detail on what I think is the swivel arm behind the flamegun.

  • zaphod
    • December 11, 2003 at 6:49 PM
    • #8

    The valve is small, like a bunson burner valve. Good idea posteh. I would like to be able to spend more time on it but for something that the player sees for 10 seconds the entire game, I have time better spent elsewhere. Like hooking up the 1337 troika particle fx so it actually does something besides sit there. Thanks for ze comments!

  • OL
    • December 15, 2003 at 2:10 AM
    • #9

    YOU SUCK AT THE MODELING!@$$!!!

    \no i keed but is this for hl2 or that battlefield shit or what...

  • FrieChamp
    • December 15, 2003 at 11:42 AM
    • #10

    /me points to Zap's avatar

  • zaphod
    • December 15, 2003 at 6:57 PM
    • #11

    VTM:Bloodlines

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