Sound Designer|Composer|Dialog Producer - Matt Dear Game Audio
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I've just put together a short SFX portfolio.
https://soundcloud.com/matthewdear-1/2014-sfx-portfolio
Check it out!
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And here you can hear examples of my voiceover work, both voice acting and audio engineering by me:
https://soundcloud.com/matthewdear-1/voiceover-portfolio -
Just finished a 'Battle Theme' for upcoming game Excidium!
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Wrote a short piece for a menu screen today, check it out here!
https://soundcloud.com/matthewdear-1/menu-master-20-not-loop -
An iOS game I did sound effects for was released last week! Check out the trailer here:
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I've released the second character theme I've written for one of my current projects! Details to be disclosed soon...
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Here's what I worked on over the weekend. An ambient track with a 'beach and nature' ambience sound effect behind it. Very 'New Age'...
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I've been working on an 'adaptive soundtrack' for a new oculus rift game recently, here's the first peek at the final product…
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The second loop of my 'adaptive soundtrack' for upcoming Oculus Rift game 'Pilgrimage'
https://soundcloud.com/matthewdear-1/cemetery-of-whales-loop
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The third loop of my 'adaptive soundtrack' for upcoming Oculus Rift game 'Pilgrimage'
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The fourth and final track for upcoming Oculus Rift exploration-game 'Pilgrimage'! Watch this space...
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A short audio mock-up for the UNity game Angry Bots, made for my Berklee Onlince course 'Game Audio Production with Wwise'.
All music, sound effects, ambience and dialog made by me.
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
It's been a while since I've posted! I've been busy with my Berklee online course on audio implementation, as well as the following project...
I designed all the sound effects and ambiences for Winged Cloud's visual novel, Sakura Fantasy, which has been released on steam today!
You can listen to a soundreel of some my personal favourite sfx and ambiences:
And can view the steam store page here:
http://store.steampowered.com/app/375200/ -
The third of a series of character themes I have written for game developer Randy Overholt (Prototeen), who on this occassion wrote the lyrics.
This song is for the Japanese character, Yuna:
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I've been working on a endless runner demo recently. Omegalith features a rock golem running through the jungle to escape an enormous gloopy darkness!
Listen to the OST here, demo to be released later this week.
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I made a short demo video detailing my implementation using Wwise with Unity. All audio made and implemented by me.
Check it out here!
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Started a new project last week; writing music for upcoming side-scrolling MMO True Saga!
Listen to the first tune here:
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The second tune I have written for side-scroller 'True Saga'
This one is for a 'Port Town' level.
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Here's another tune written for side-scrolling MMO 'True Saga'
This time, a chilled out smooth jazz number.
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