[Help] Having a problem after compiling in Hammer
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Quote from austinweiss13
you need to put a light_env into your level most likely
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.Ok that makes sense but now when I go into game I see this http://prntscr.com/570w2w
Does that mean there is a leak in the map?
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Does your compile log meantion a leak?
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Quote from Spherix
Does your compile log meantion a leak?
Not sure. Where do I see this. xD
Thanks for the response
Quote from BevielisYou most likely have a leak in your level. It's either:
- a gap in the geometry (regular brushes).
- a gap in the skybox brushes (The engine's way of making a sky around your level, if you choose to have one).
It would be great if you posted a link to the .vmf file of your map. Just upload it to any site like Mediafire or Dropbox.
Okay here it is:
http://www.mediafire.com/folder/s1closa…sna7gr98/shared
Thanks for the response
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Just delete the big toolsskybox brush you have surrounding the level and it will work fine...it's not compiling because the playable space is inside of a big, solid cube

Alternatively, make the sky cube hollow by a small amount (tools -> make hollow) and it should also work.
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