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[Help] texture crash

  • laminutederire
  • November 2, 2014 at 12:27 AM
  • laminutederire
    • November 2, 2014 at 12:27 AM
    • #1

    Hi,

    I'm seeking help here because I've searched everywhere about how to fix it, with no luck. It may be super easy to fix, but I am not very experienced!

    The thing is that I've created a texture, badly the first time, corrected it since, but I had the misfortune of using it when it was wrongly done, ever since when I compile my map it crashes at 'loading resources'.

    I've corrected the texture, same problem.

    Replaced it with a non custom texture, same problem.

    I also deleted brushes that used to have this texture, I checked the bsp file: no trace of the material in question, but it continues to crash..

    The issue seem to be easy to solve: deleting every traces of it, but it seems it cannot be done.

    I am apologizing in advance if it is a known and a rookie problem, but as I said earlier, the solution is nowhere to be found on the internet..

    Thank you all for at least having read my cry for help

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