1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

de_inbruges WIP Z3LCIAH

  • Z3LCIAH
  • October 30, 2014 at 3:52 PM
  • Z3LCIAH
    • October 30, 2014 at 3:52 PM
    • #1

    I may aswell start my own thread too and start documenting my progress. Appreciate all and any feedback. Most of this is experimenting right now, such as the arches which i'm still learning how to do in the most proficient way so expect to see a few variations.


    Layout:


    [Blocked Image: http://i.imgur.com/Oi5dWrP.jpg]


    This is what i have so far with the layout, rather than planning the layout before hand i jumped straight into hammer and experimented a little first until i got a better idea of what i felt worked well, from here i'm now going back to the drawing board and adapting and improving. I'm currently working on bomb site A and working my way round.


    Theme, Time etc:

    Obviously set in Bruges, initially i wanted it to be set at night as Bruge in the night looks unbelievably nice, but this could cause CT skins blending in too much. I'm still open to the idea but that'll be something to think about in the end. For now though, i've settled with sunny spring.


    I also want the canals to play a big part in the level as along with the architecture there a big icon.


    References:

    Good old Google maps to the rescue!.

    http://imgur.com/a/pmCa3


    http://imgur.com/a/pmCa3


    http://imgur.com/a/pmCa3


    Screenshots:


    T Spawn:
    [Blocked Image: http://i.imgur.com/dAsyw42.jpg]


    [Blocked Image: http://i.imgur.com/NVcajbe.png]

    [Blocked Image: http://i.imgur.com/04o3yMj.jpg]


    [Blocked Image: http://i.imgur.com/TswBrLe.png]


    [Blocked Image: http://i.imgur.com/K8vTSSn.jpg]


    [Blocked Image: http://i.imgur.com/9KN4bhk.jpg]


    [Blocked Image: http://i.imgur.com/yBWg4OB.jpg]


    [Blocked Image: http://i.imgur.com/frueMP1.jpg]


    [Blocked Image: http://i.imgur.com/8jSTCSU.jpg]

  • Z3LCIAH
    • December 16, 2014 at 9:43 PM
    • #2

    I've picked up some freelance work recently so this project has been put on hold. I will be back once Christmas is over .

  • clankill3r
    • December 16, 2014 at 10:34 PM
    • #3

    Looks promising. What will you do with the water? Not possible to reach? Ice? Or just water?

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™