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phantq3dm6 - Geotechnic - by Tom 'Phantazm11' Perryman

  • phantazm11
  • October 11, 2014 at 5:15 PM
  • phantazm11
    • October 11, 2014 at 5:15 PM
    • #1

    Count me in

  • phantazm11
    • October 12, 2014 at 8:36 PM
    • #2

    Got a little work done on the layout.


    [Blocked Image: http://i4.photobucket.com/albums/y138/phantazm11/Level%20Design/phantq3dm6_test_1_zps6c57425e.jpg]

  • kaffeewunder
    • October 12, 2014 at 9:15 PM
    • #3

    not much to c, but stunning allready

  • phantazm11
    • October 12, 2014 at 11:19 PM
    • #4

    Thanks Kaffee. I can't wait to see your map...your screenshot looks pretty interesting so far

  • phantazm11
    • October 15, 2014 at 6:21 PM
    • #5

    I've done a bit more work on the layout, but have mainly been focusing on making a new texture set. Or rather, remaking textures from some models I created during my Quake 4 days. I will hopefully have something to show soon though!

  • phantazm11
    • October 16, 2014 at 4:15 AM
    • #6

    Got a little more texture work done this evening.


  • Hipshot
    • October 16, 2014 at 11:14 AM
    • #7

    I look forward to see some graphics from you Perryman

  • phantazm11
    • October 16, 2014 at 5:22 PM
    • #8

    Hipshot...man, I just hope I have enough time to pull this off!

  • Hipshot
    • October 25, 2014 at 12:17 PM
    • #9
    Quote from phantazm11

    Hipshot...man, I just hope I have enough time to pull this off!

    Just make the map small enough =)

  • kaffeewunder
    • October 25, 2014 at 1:43 PM
    • #10

    no no, he should just pullout some footage. :F ... donkey should do this aswell... !B>

  • phantazm11
    • October 26, 2014 at 3:51 PM
    • #11

    I don't know about footage, but I have a couple of quick screenshots. I think I finally have the layout nailed down, so now the real fun begins!



  • Sprony
    • October 26, 2014 at 3:54 PM
    • #12

    Phantastic

  • pat h
    • October 30, 2014 at 2:18 AM
    • #13

    looks very cool, phant. i think it's neat that you are balancing the very powerful centralized high post with the vulnerability of tricky jumps and exposed staircases.

  • phantazm11
    • November 8, 2014 at 8:17 PM
    • #14

    I have finally finished enough textures to texture an entire hallway! Ok, I have more than that done, but this is one of the more finished areas. WIP of course.


  • Hipshot
    • November 8, 2014 at 10:42 PM
    • #15

    Nice textures, show us more!


    Now.

  • phantazm11
    • November 9, 2014 at 5:34 AM
    • #16

    Thanks!


    All in good time buddy

  • pat h
    • November 11, 2014 at 4:19 AM
    • #17

    cool, nice textures! i would say lighting looks a bit overly yellow though.

  • fKd
    • November 11, 2014 at 7:39 AM
    • #18

    loving the textures Phant, cant wait to see the map!

  • phantazm11
    • November 11, 2014 at 7:04 PM
    • #19

    Thanks a lot guys. I agree with you about the yellow light Pat. I need to add some variation there for sure!

  • g0th
    • November 12, 2014 at 10:22 AM
    • #20

    nice lightning and textures. Looking forward to see more

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