Joel Burgess - The Iterative Level Design Process of Bethesda Game Studios
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Would be awesome if their site didn't fucking redirect me to the german site. Seriously why do people put these features in, if i wanted a german site i would put .de in
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Company firewall blocks this on the grounds of "botnet". Though I might have seen this as a presentation at GDC '13...
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This was presented on GDC 2014. Joel's presentation from '13 was about modular construction - http://blog.joelburgess.com/2013/04/skyrim…n-gdc-2013.html.
Here's '14:
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