sounds cool.. jumping around between four pieces of asteroid (which i think you mean by 4 pieces. correct me if im wrong).
DM - Untitled Space level
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I have a rough sketch of the map, but thats the general idea. Is having 4 different places to fight, and maybe 1 central location in the middle. with various ways to get to either location. A couple of floating asteriods around the level that players could tele too for bonus power-ups. Maybe the ability to fly a ship from one area to another.
It's my first map i've ever done. lol, a little ambitious

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small update, been working on the platforms surrounding the asteroid. After building it, noticed that the platforms were a little big, but are able to fit 2 characters.
[Blocked Image: http://www.lee3dee.com/ut2004/space/rachel_11.jpg]
The ships were created by Epic for Assault, eventually I will add my own to fit the style. They are just to show where the placement will be. Also, I need to add some lights around the rocket. Another update tomorow

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That looks really really awkward and detracts from the asteroid section hugely in my opinion
Not only does it looks quite bad but I also think it looks dull from a gameplay point of view - having a square path around the place is really pretty boring and uncreative, which is obviously a word that shouldn't apply to you. Sorry to sound so negative. -
actually, i was playtesting it some more with a friend before I went to bed, and we agreed that the platforms were boring and didn't fit the style I had created. So, i'll be making different ones tonight. Your comments are dead on

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walkways redux
[Blocked Image: http://www.lee3dee.com/ut2004/space/rachel_13.jpg]
[Blocked Image: http://www.lee3dee.com/ut2004/space/rachel_14.jpg]
testing the bot pathing and weapon placement, then I'll make a video showing the gameplay.
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the theme is really great, almost something out from a disney movie (or better), but too me, this map is a little dark

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The new walkway thingey lookz great...
btw. this map makes me think of the Hitchhikers guide to the galaxy books.
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Skjalg: thanks
. lighting is still WIP
. But also remeber that there are other locations next to it, so the lighting will get brighter. 
Sven_E: I loved Hitchhikers guide
. Not sure on the new movie, hope they don't screw up the classic 
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Great improvement, though you will need to be careful to avoid the map becoming a linear path of walkways to ensure it plays nicely. I see a bit of dodgy texture stretching on the rockwork in the second picture, but otherwise its looking nice, good job

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