1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

Physic props without physics

  • Mapham
  • June 3, 2014 at 5:25 PM
  • Mapham
    • June 3, 2014 at 5:25 PM
    • #1

    There are models in hammer editor that can only be used as physic props, but there is model that I dont want to work as physic prop so how to disable the physics entirely for that prop?

  • PogoP
    • June 3, 2014 at 5:46 PM
    • #2

    I haven't done any Source work for years, but I remember there used to be a flag you could enable or disable in the object properties to disable physics... sorry I can't be of any more help, but I'm pretty sure it's possible.

  • spence
    • June 3, 2014 at 6:02 PM
    • #3

    Yep, there's a 'motion disabled' flag on prop_physics

  • will2k
    • June 4, 2014 at 12:12 PM
    • #4

    Check the model's properties in Hammer model viewer; many physics props are compiled with "allow static" flag and if this is the case, you can set this prop to prop_static.


    If allow static is not there and the model is purely physics, then set the entity to prop_dynamic_override. The physics will be completely disabled (not just unmovable) and you would save a bit of engine resources since dynamic props are cheaper than physics.

  • Rudi5
    • June 19, 2014 at 8:44 PM
    • #5

    prop_dynamic?

  • mr.P
    • June 20, 2014 at 2:54 PM
    • #6

    prop_dynamic_override or prop_dynamic_multiplayer and play with flags, i disable player col for small shit like cans and cones etc but keep 'em dynamic so they get affected by bullets and grenades, works pretty good...

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Radu
    October 1, 2026 at 7:05 PM
  2. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  4. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  5. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™