I wanna reserve for Thursday de_decline_v5
Ill update it all later today
I wanna reserve for Thursday de_decline_v5
Ill update it all later today
Updated kplabs for tomorrows playtest. de_kplabs_150228_pt2
I can't update the spreadsheet with the new link.
hi guys you can publish the schedule of the playtest, thanks
Quote from Vorontsov
Thx...
Here's an update for my map de_spice for the playtest tomorrow (Tuesday 30th June): https://dl.dropboxusercontent.com/u/42455/de_spice_v16.zip
This is de_spice_v16.bsp
Hopefully it can be updated on the server in-time, it features some pretty big optimization improvements.
Quote from NihiLHere's an update for my map de_spice for the playtest tomorrow (Tuesday 30th June): https://dl.dropboxusercontent.com/u/42455/de_spice_v16.zip
This is de_spice_v16.bsp
Hopefully it can be updated on the server in-time, it features some pretty big optimization improvements.
this is critical IMO. The map was running at 90frames on my machine before so I don't know how it's going to run on lesser machines...Message RZL and he'll sort it for you.
Quote from NihiLHere's an update for my map de_spice for the playtest tomorrow (Tuesday 30th June): https://dl.dropboxusercontent.com/u/42455/de_spice_v16.zip
This is de_spice_v16.bsp
Hopefully it can be updated on the server in-time, it features some pretty big optimization improvements.
Quote from Vayathis is critical IMO. The map was running at 90frames on my machine before so I don't know how it's going to run on lesser machines...Message RZL and he'll sort it for you.
No problemo, I've already updated Nihil's submission.
Awesome, thanks. If you've followed my latest posts here, you know that I've run into a lot of optimization issues with de_spice. This new version does improve things considerably for almost all sections of the map (only bombsite A is spotty on my system but still ~100 fps here). Should be enough for playtesting hopefully!
Thanks RZL, you're super quick at this!
Looking forward to tonight.
Quote from NihiLAwesome, thanks. If you've followed my latest posts here, you know that I've run into a lot of optimization issues with de_spice. This new version does improve things considerably for almost all sections of the map (only bombsite A is spotty on my system but still ~100 fps here). Should be enough for playtesting hopefully!
Thanks RZL, you're super quick at this!
Looking forward to tonight.
I have 60 fps in Bombsite a, it needs a lot of work.
Could you add the demo recording from de_fishery_a2 to the demos folder ? (chat and feedback as well if those are not automatically added). Thank you.
Quote from DalannarCould you add the demo recording from de_fishery_a2 to the demos folder ? (chat and feedback as well if those are not automatically added). Thank you.
Recordings and Demos have now been added for you and @NihiL.
@P1g3oN oh wow, fair enough!
I'm having some trouble watching the demo from the playtest session. This is what the console outputs:
WARNING: demo network protocol 13491 differs, engine version is 13492
Playing demo from auto-20150630-2142-de_fishery_a2.dem.
WARNING: Server demo version 13491, client version 13492.
#######################################
Map de_fishery_a2 missing stringtable dictionary, don't ship this way!!!
Run with -stringtables on the command line or convar
stringtable_alwaysrebuilddictionaries enabled to build the string table
#######################################
SignalXWriteOpportunity(3)
'RZL connected.
WARNING: demo network protocol 13491 differs, engine version is 13492
Host_EndGame: Error reading demo message data.
I have no idea why it's having a problem. I tried running the game with the demo_watch "beta" version, but nothing changes (As I suspected but I had no other ideas). Anyone knows what's up ?
Quote from Dalannar'RZL connected.
WARNING: the amount of 1337 is too high, engine cannot keep up, shutting down.
Well, there you have the problem. Sorry about it, happens all the time.
Jokes aside: It looks like there's been an update which updated the demo engine since the last playtest and it made the older version unplayable, which is pretty unfortunate. No idea if there's a way to work around this problem :<
For sideproject, https://www.dropbox.com/s/rlvtqbhxympx…ct2_a1.bsp?dl=0 for download with radar, change the date to the 19th - I chose the Saturday by mistake.
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