1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

My first 3d work [its not final.. i think :)]

  • csharp
  • January 13, 2005 at 10:18 PM
  • csharp
    • January 13, 2005 at 10:18 PM
    • #1

    so, here is my first 3d work.. Textures are 100% by me (and model of course) I will change textures or something.. i made it with cinema 4D here it is:

    [Blocked Image: http://www.saxu.net/~csharp/art/mossberg500.jpg]

    REMEMBER, THIS IS MY FIRST !!

  • Evert
    • January 13, 2005 at 10:50 PM
    • #2

    Cool, maybe a wireframe for showing the polys?

    The thing around the trigger, weapon people may know what it's called, it looks kinda thick?

    dunno, never looked much at weapongs, maybe that is correct scaled.

  • csharp
    • January 13, 2005 at 11:18 PM
    • #3
    Quote from Evert

    Cool, maybe a wireframe for showing the polys?The thing around the trigger, weapon people may know what it's called, it looks kinda thick?

    dunno, never looked much at weapongs, maybe that is correct scaled.

    Let see what tomorrow brings with Maybe i will make this better, maybe not

  • OL
    • January 13, 2005 at 11:49 PM
    • #4

    cinema 4d? weird. ill just tell you straight out that its probably not the best thing to get into the habit of using for game models, especially support and plugin wise.

    anyway the model looks good, like you know what youre doing. i second the request for a wireframe.

  • csharp
    • January 14, 2005 at 8:12 AM
    • #5
    Quote from OL

    cinema 4d? weird. ill just tell you straight out that its probably not the best thing to get into the habit of using for game models, especially support and plugin wise.anyway the model looks good, like you know what youre doing. i second the request for a wireframe.

    im not making game models, i am just trying to learn howto make 3d art And i need a lot of training with texturemaking (in c4d). Maybe someday i will use 3dsmax, who knows

    edit:

    and that wireframe, i need to know how i do that, then i will put it here :I

  • OL
    • January 14, 2005 at 8:29 PM
    • #6
    Quote from csharp

    and that wireframe, i need to know how i do that, then i will put it here :I

    exactly why i said to use max, no ones going to know how to help you!

  • csharp
    • January 14, 2005 at 11:08 PM
    • #7
    Quote from OL

    exactly why i said to use max, no ones going to know how to help you!

    ur wrong i think that they can help me @ design.fi

  • madcow
    • March 22, 2005 at 5:57 AM
    • #8

    we are cooler than them

  • st0lve
    • March 22, 2005 at 11:43 AM
    • #9

    Your coolness just went to -1 due this bump madcow.

  • dassbaba
    • April 4, 2005 at 3:50 AM
    • #10

    it could use a nice shiny metal texture, the shine on the background isn't fitting in well hehe

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. BELEK: turning Rouen into competitive FPS maps (Godot project, feedback wanted)

    zlatan24
    November 12, 2026 at 6:23 PM
  2. CS2 sticker critique | Would the eye or blade read first on an AK?

    EmberKrakenCS2
    November 9, 2026 at 10:21 PM
  3. dod_poznan

    Smile_2000
    November 9, 2026 at 9:10 AM
  4. [cs2][WIP] De_digital (A side only) Looking for Feedback

    Howw3
    November 5, 2026 at 9:22 PM
  5. Hello from Normandy: Metin, working on a tactical FPS

    Thrik
    November 2, 2026 at 10:19 PM
  6. How do I setup CS1.6 mapping on linux?

    zlatan24
    November 2, 2026 at 6:43 AM
  7. CS:S | de_honor | Map creation process by D'artagnan

    Dartagnan
    November 1, 2026 at 5:41 PM
  8. Made a map maker for my indie game.

    daud2k7
    November 1, 2026 at 4:19 PM
  9. First CS2 Maps DM and Bomb Defusal

    zlatan24
    November 1, 2026 at 3:06 PM
  10. POLYSTRIKE - Finally Announced After Years of Development!

    MetinSaygin
    October 31, 2026 at 10:57 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™