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My first 3d work [its not final.. i think :)]

  • csharp
  • January 13, 2005 at 10:18 PM
  • csharp
    • January 13, 2005 at 10:18 PM
    • #1

    so, here is my first 3d work.. Textures are 100% by me (and model of course) I will change textures or something.. i made it with cinema 4D here it is:

    [Blocked Image: http://www.saxu.net/~csharp/art/mossberg500.jpg]

    REMEMBER, THIS IS MY FIRST !!

  • Evert
    • January 13, 2005 at 10:50 PM
    • #2

    Cool, maybe a wireframe for showing the polys?

    The thing around the trigger, weapon people may know what it's called, it looks kinda thick?

    dunno, never looked much at weapongs, maybe that is correct scaled.

  • csharp
    • January 13, 2005 at 11:18 PM
    • #3
    Quote from Evert

    Cool, maybe a wireframe for showing the polys?The thing around the trigger, weapon people may know what it's called, it looks kinda thick?

    dunno, never looked much at weapongs, maybe that is correct scaled.

    Let see what tomorrow brings with Maybe i will make this better, maybe not

  • OL
    • January 13, 2005 at 11:49 PM
    • #4

    cinema 4d? weird. ill just tell you straight out that its probably not the best thing to get into the habit of using for game models, especially support and plugin wise.

    anyway the model looks good, like you know what youre doing. i second the request for a wireframe.

  • csharp
    • January 14, 2005 at 8:12 AM
    • #5
    Quote from OL

    cinema 4d? weird. ill just tell you straight out that its probably not the best thing to get into the habit of using for game models, especially support and plugin wise.anyway the model looks good, like you know what youre doing. i second the request for a wireframe.

    im not making game models, i am just trying to learn howto make 3d art And i need a lot of training with texturemaking (in c4d). Maybe someday i will use 3dsmax, who knows

    edit:

    and that wireframe, i need to know how i do that, then i will put it here :I

  • OL
    • January 14, 2005 at 8:29 PM
    • #6
    Quote from csharp

    and that wireframe, i need to know how i do that, then i will put it here :I

    exactly why i said to use max, no ones going to know how to help you!

  • csharp
    • January 14, 2005 at 11:08 PM
    • #7
    Quote from OL

    exactly why i said to use max, no ones going to know how to help you!

    ur wrong i think that they can help me @ design.fi

  • madcow
    • March 22, 2005 at 5:57 AM
    • #8

    we are cooler than them

  • st0lve
    • March 22, 2005 at 11:43 AM
    • #9

    Your coolness just went to -1 due this bump madcow.

  • dassbaba
    • April 4, 2005 at 3:50 AM
    • #10

    it could use a nice shiny metal texture, the shine on the background isn't fitting in well hehe

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