Our tech director just emailed out this fascinating read on modularity within the Elder Scrolls games, written by one of the senior designers at Bethesda.. This is a fascinating look into the process and workflow that went in to Oblivion/Skyrim/Fallout. I'd recommend everyone here give it a read!
http://blog.joelburgess.com/2013/04/skyrim…n-gdc-2013.html
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