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De_ruins

  • ElectroSheep
  • April 8, 2013 at 12:30 PM
  • ElectroSheep
    • May 13, 2013 at 10:02 PM
    • #101

    Yeah there is a art of the map with a lot of indoors area and big wall but I want to put some lonely building around Also I'm still working on the middle, need to make it more easy to read and with some wood structures. It's an easy mic between aztec and shoots but I think this can make a good env :

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2013-05-13_00015.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2013-05-13_00016.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2013-05-13_00017.jpg]

  • Sjonsson
    • May 14, 2013 at 8:58 AM
    • #102

    I'm so happy you chose the warmer lights instead of the colder colors discussed in previous posts.

    I really like it, the only thing I can see from the latest pictures is on picture number two there is a huge flat wall on the right side, you might want to add some detail there to break the flatness. I think it looks empty.

  • ElectroSheep
    • May 17, 2013 at 2:19 PM
    • #103

    Worked a bit on the B bombsite :

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2013-05-17_00012.jpg]

    Now the biggest part I need to work on is the large building Sjonsson pointed in his post

  • Nysuatro
    • May 17, 2013 at 2:54 PM
    • #104

    Those tires on the top part of the building on the left really look like they are floating.

    The wall in the distant on the right is very boring. It just got a texture applied to it. Very blanc

    Keep up the good progress. The map is already looking good

  • ElectroSheep
    • May 17, 2013 at 3:04 PM
    • #105

    Thanks guys, but the wall is the building I haven't finished yet. Everyone is pointing at it as "look it's ugly, do something!!!" But yeah I know XD

  • Nysuatro
    • May 17, 2013 at 6:48 PM
    • #106

    Just putting some pressure there ...

  • Squad
    • May 17, 2013 at 8:15 PM
    • #107

    Very nice! I don't remember that area from the (first, I think it was?) playtest we did at all (and certainly not in a bad way).

    I like those little sheds next to the old ruins!

  • kikette
    • May 17, 2013 at 8:51 PM
    • #108

    Looks awesome mate ! Can't wait to see what's next =D

  • General Vivi
    • May 18, 2013 at 9:16 AM
    • #109

    WHY DON"T YOU LET US PLAYTEST THIS, YOU SON OF A BITCH!

    ANGRY VIVI

  • ElectroSheep
    • May 18, 2013 at 9:22 AM
    • #110

    [Blocked Image: http://fc05.deviantart.net/fs71/f/2012/092/8/6/evil_soon_cat_by_konataandsakura66-d4utuji.png]

  • Squad
    • May 18, 2013 at 1:30 PM
    • #111

    In Valve time?

  • OrnateBaboon
    • May 18, 2013 at 8:43 PM
    • #112

    Great progress in such a short time! Seems like only last week we were testing this, and it was all dev textures.

  • ElectroSheep
    • May 20, 2013 at 6:28 PM
    • #113

    Yeah I guess it's the contest that push me really far in this short time. Now I'm really not far from the end , This is one side of the last WIP building, and after that Im' playing with some unplayable area and skybox + final clipping and opti and BAM !!! Maybe next week I can make a fully playable version for MCPT

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2013-05-20_00018.jpg]

  • selmitto
    • May 20, 2013 at 6:32 PM
    • #114
    Quote from 3Dnj

    Maybe next week I can make a fully playable version for MCPT

    NO!

    Let's play it, NOW!

  • Vilham
    • May 20, 2013 at 8:51 PM
    • #115

    Yeah its a bit silly to fully decorate the map without having ever tested it. No?

  • RaVaGe
    • May 20, 2013 at 9:05 PM
    • #116
    Quote from Vilham

    Yeah its a bit silly to fully decorate the map without having ever tested it. No?

    That's how pros do it.

  • El Moroes
    • May 20, 2013 at 9:21 PM
    • #117
    Quote from Al Anselmo~Intelect0

    NO!

    Let's play it, NOW!

  • ElectroSheep
    • May 20, 2013 at 9:29 PM
    • #118
    Quote from RaVaGe

    That's how pros do it.

    Guys, the map has been tested for a while when it was a large set of grey boxes

  • Vilham
    • May 20, 2013 at 11:35 PM
    • #119

    ma bad

  • ElectroSheep
    • May 22, 2013 at 10:36 PM
    • #120

    It's hard to put grass in this game

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2013-05-22_00026.jpg]

    Also I put a MOUNTAIN :

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2013-05-22_00031.jpg]

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