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Oculus Rift

  • syver
  • October 30, 2012 at 1:25 PM
  • dux
    • July 17, 2013 at 1:57 AM
    • #101

    And if you're too tall you won't be able to crouch to fit into vents!

  • Sentura
    • July 17, 2013 at 1:58 AM
    • #102

    Freeman is only 1.8m tho (72 inches). Even though it might be something that takes getting used to, I'm sure once you're used to it's no problem. Kind of like switching mouse sensitivity

  • mjens
    • July 17, 2013 at 9:31 AM
    • #103

    I've tested HL2 on rift yesterday and my whole day was fucked, I was feeling sick for a looong time :/ I've also tried Quake 1, some roller coaster demos and the SDK demo - cool stuff but I need to get used to it. I'll try to calibrate this as Helder said but how to calibrate it?

  • Beck
    • July 17, 2013 at 10:24 AM
    • #104
    Quote from PogoP

    I'm fucked then.. The only game I'll be able to play is The Hobbit or something

    Shotgun Merry or Pippin then!


    Haha but seriously, I'm not that tall at all and I felt fine in HL2. Strange how you felt so weirded out by it Seir, have you tried other demos?

  • syver
    • July 17, 2013 at 11:44 AM
    • #105

    [Blocked Image: http://25.media.tumblr.com/tumblr_m926ynPzP31qhex74o1_500.jpg]

    VR from late 80's/early 90's

  • Jord
    • July 17, 2013 at 11:49 AM
    • #106
    Quote from seir

    I've tested HL2 on rift yesterday and my whole day was fucked, I was feeling sick for a looong time :/ I've also tried Quake 1, some roller coaster demos and the SDK demo - cool stuff but I need to get used to it. I'll try to calibrate this as Helder said but how to calibrate it?

    At first it can make you feel a bit queezy. Some people felt really quite ill like you too but I guess it depends on the person. The cinema demo is really impressive if you haven't checked it out yet, one of the best for getting a sense of depth.

  • sven
    • July 17, 2013 at 2:08 PM
    • #107
    Quote from csyver

    [Blocked Image: http://25.media.tumblr.com/tumblr_m926ynPzP31qhex74o1_500.jpg]

    VR from late 80's/early 90's


    That thing is from 1992, cost $60,000, had about 4 games, weighed a ton, and showed you this:


    http://www.youtube.com/watch?v=L60wgPuuDpE


    Looks to be non-3D, no wide fov, low frame rate.


    Soon, you will be able to get the Virtuix Omni and the Oculus Rift for around $750 (on top of your which shows you the latest next gem games in 60 fps, 3d, wide fov, on a 350 gram headset.

  • selmitto
    • July 18, 2013 at 11:58 PM
    • #108

    So, playing as Freeman and using the realistic Oculus would make our brain think that we're in a... Half-Life?


    [Blocked Image: http://i2.kym-cdn.com/entries/icons/original/000/005/365/awwyea.jpg]

  • FMPONE
    • July 19, 2013 at 12:15 AM
    • #109
    Quote from sven

    That thing is from 1992, cost $60,000, had about 4 games, weighed a ton, and showed you this:


    http://www.youtube.com/watch?v=L60wgPuuDpE


    Looks to be non-3D, no wide fov, low frame rate.


    Soon, you will be able to get the Virtuix Omni and the Oculus Rift for around $750 (on top of your which shows you the latest next gem games in 60 fps, 3d, wide fov, on a 350 gram headset.

    Display More


    1992? that's fucking insane. game looks awesome and stupid as hell. would play

  • Zyn
    • July 19, 2013 at 12:32 AM
    • #110

    I tried that game once at Gröna Lund in Stockholm as they had one of those machines set up. It felt like looking down two tubes, having no idea what to do and the low framerate made sure the experience was shortlived, and terrible.

  • Beck
    • August 7, 2013 at 3:15 PM
    • #111

    John Carmack has left id to work with Oculus VR.


    http://www.eurogamer.net/articles/2013-…hnology-officer

  • Mazy
    • August 7, 2013 at 3:34 PM
    • #112
    Quote from Beck

    John Carmack has left id to work with Oculus VR.


    http://www.eurogamer.net/articles/2013-…hnology-officer


    Well they updated it saying that he's apparently still at Id, but it sounds a bit weird.

  • Thrik
    • August 7, 2013 at 4:15 PM
    • #113

    Nice. I think it's fair to say that Carmack has got this shit, and that it'll be incredible beyond imagination within a year or so.

  • dux
    • August 7, 2013 at 5:17 PM
    • #114

    He's well into the VR stuff now from his talks at quakecon so I'm not surprised at him joining. The way I read it was that he has left id but further reading led me to his twitter account where he still lists himself at id but the occulus stuff seems to be his top priority at the moment.


    Quote

    Oculus, Id Software, and Armadillo Aerospace

    Dallas, TX · idsoftware.com


    https://twitter.com/ID_AA_Carmack

  • Vilham
    • August 7, 2013 at 5:43 PM
    • #115

    He owns half of Id, he doesn't need to "leave".

  • -HP-
    • August 7, 2013 at 6:43 PM
    • #116
    Quote from Beck

    John Carmack has left id to work with Oculus VR.


    http://www.eurogamer.net/articles/2013-…hnology-officer


    Nice! I'm actually excited about this, VR is slowly becoming the obvious future of gaming so hopefully he'll help pushing it faster.


    And yes, Carmack said on his tweet he'll still work at id, and Armadillo although his focus will be the Oculus.


    Also, here's the article from Oculus: http://oculusrift.com/viewtopic.php?f=2&t=2140

  • FMPONE
    • August 7, 2013 at 8:50 PM
    • #117

    This all but guarantees quantum leaps in the art. Love it

  • Mazy
    • August 7, 2013 at 10:11 PM
    • #118

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    I want an Oculus Rift now!

  • -HP-
    • August 7, 2013 at 10:33 PM
    • #119
    Quote from Mazy

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    I want an Oculus Rift now!


    Holy fucking shit...

  • RaVaGe
    • August 7, 2013 at 10:43 PM
    • #120

    This is just the future of the gaming, I want this shit now it looks so immersive.

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