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Unreal 4 Engine Demo Reel

  • Squirrelly
  • May 17, 2012 at 9:43 PM
  • Squirrelly
    • May 17, 2012 at 9:43 PM
    • #1

    http://www.wired.com/gamelife/2012/05/f ... 1?pid=2555

    Very interesting article on the state of next generation games and the screenshots accompanying it are very impressive.

  • Zyn
    • May 17, 2012 at 10:00 PM
    • #2

    Overlord 3 confirmed!

  • Bunglo
    • May 17, 2012 at 10:19 PM
    • #3

    Looks like programmer art

  • penE
    • May 18, 2012 at 12:10 AM
    • #4
    Quote from Bunglo

    Looks like programmer art

    haha, exactly my first thought

  • mjens
    • May 18, 2012 at 8:43 AM
    • #5
    Quote from penE

    haha, exactly my first thought

    Me too

  • Warby
    • May 18, 2012 at 9:43 AM
    • #6

    yeah the ue3 demo scene wowed me way more ... still looks like its using lightmaps D:

  • Mazy
    • May 18, 2012 at 12:06 PM
    • #7

    Needs more sci-fi

  • knj
    • May 18, 2012 at 12:14 PM
    • #8

    not impressed atm, a lil bit more polys on da screen

  • robert.briscoe
    • May 18, 2012 at 6:32 PM
    • #9

    Unreal 4: Particles

  • marks
    • May 18, 2012 at 7:36 PM
    • #10

    cant say im very impressed tbh

  • Steppenwolf
    • May 18, 2012 at 9:44 PM
    • #11
    Quote

    Unreal Engine 4 allows developers to see changes to the game instantly, as they work. Current production pipelines have the least WYSIWYG process imaginable: For example, when lighting elements are altered, computers have to parse the data and figure out how to render the changes. Depending on the extent of those edits, this process, sometimes called baking, can take half an hour or more. UE4 removes that bake time entirely. The effect it could have on studio workflow is staggering.

    Wow that's revolutionary stuff right there.

  • kleinluka
    • May 18, 2012 at 11:04 PM
    • #12

    I'm holding out on any comment on this until I see some better display of what the tech can actually do.

  • Skacky
    • May 18, 2012 at 11:19 PM
    • #13

    What klein said. I don't think these pictures do real justice to their new engine, to be honest.

  • Minos
    • May 18, 2012 at 11:24 PM
    • #14

    I wonder if they were not accidentally leaked and then Epic made it look like an official announcement?

  • kleinluka
    • May 19, 2012 at 3:30 AM
    • #15
    Quote from Minos

    I wonder if they were not accidentally leaked and then Epic made it look like an official announcement?

    Stranger things have happened

  • Minos
    • May 19, 2012 at 3:34 AM
    • #16

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    it's been almost 10 years and epic still can't make stuff look better than the beginning of that video lmao

  • Thrik
    • May 19, 2012 at 12:48 PM
    • #17

    That video was so mind-blowing back when it first came out.

  • 2d-chris
    • May 19, 2012 at 1:12 PM
    • #18

    yeah that demo was mind blowing, but it couldn't run for shit on consoles at the time haha

  • -HP-
    • May 20, 2012 at 11:35 AM
    • #19

    I think it looks badass, this is definitely the way I pictured the next-next-gen to be.

  • PhilipK
    • May 21, 2012 at 1:37 AM
    • #20

    I never understood why it's so important to show off the wireframe shots with tesselation on. Isn't the whole point with it that it should be a pretty clear visual difference with it on?

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