Small interior map for Half-Life 2: Deathmatch. C/C welcome ![]()
Update 22/12/04
http://img142.exs.cx/img142/2337/scorpius10ok.jpg
http://img142.exs.cx/img142/5082/scorpius22ae.jpg
http://img142.exs.cx/img142/9734/scorpius30vv.jpg
Update 25/12/2004
Small interior map for Half-Life 2: Deathmatch. C/C welcome ![]()
Update 22/12/04
http://img142.exs.cx/img142/2337/scorpius10ok.jpg
http://img142.exs.cx/img142/5082/scorpius22ae.jpg
http://img142.exs.cx/img142/9734/scorpius30vv.jpg
Update 25/12/2004
Looking really great sk, a lot better than most of the dm_ maps I've seen
/me
s skdr's map
Yar, looks good. Dunno if it's the angle, but your texture up right below the window looks kind of stretched. Other than that, it looks nice -- excellent lighting.
Lighting strikes me as awesome the most. Great work.
its looks good, but it doesnt have a point... though HL1 DM maps.. never did. But what I fail to see here is something unique... and z-axis action. I would imagine both would serve a great purpose in todays HL2DM maps.
to be completely honest i dont like all these hyper realistic DM maps that are coming out lately. Where's all the good ole HL1 style unrealistic DM maps??
So on that note, props to skdr for bringing some of the hl1dm feel back to hl2 ![]()
gj
Looking good there, even though the cables look to be a bit too thick.
looks like face of mankind
that floor in the first pic is really really thick
from the looks of that hole you put in at least. my first thought was acctually holy thick floor batman!
Quote from kleinlukato be completely honest i dont like all these hyper realistic DM maps that are coming out lately. Where's all the good ole HL1 style unrealistic DM maps?? So on that note, props to skdr for bringing some of the hl1dm feel back to hl2
gj
word.I want more "generic" DM style maps.
Maybe even I should try to make one D:
n0ice map. but the metal in the 2nd pic got to go or be tweaked ![]()
Yeah I agree with crackerjack. Maybe raise the roof in the main area and add an extra level? And a modeled hole instead of the brushed one woul look cool~![]()
Anyway i dig the lighting
Thanks guys. I remade the cracks etc and I'll consider another level. We'll see ![]()
now this looks like a DM map
awesome
This map got an own style.
I like that and keep up the good work.
Looks prettyh ok, but the brushwork seems to bee wery simple.
thats some awsome lighting, whats up with the blueness though? is it blue glass or blue steam? meh it looks cool, putting some color in it is better than all white lights
its a blue sun ![]()
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