How do i do so?
hl1 - Models show in hammer
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get version 3.5
valve-erc.net or .com - don't remember
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God dammit, now i have to set up all this shit again? My game configs etc? Jesus christ.
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OK, i just read that thing, and im mapping for TS and im too lazy to modify the fgd file so fuck it. Brushes for street lamps it is.
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your ts fdg doesnt need to have support if you add the dod and hl fdgs in along with it, i think you can get away with using just the dod one, you will have to make the models env_models though, and when you compile, youll have to convert them to cycler_sprites
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