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hl1 - Models show in hammer

  • mike-0
  • December 20, 2004 at 9:42 PM
  • mike-0
    • December 20, 2004 at 9:42 PM
    • #1

    How do i do so?

  • kleinluka
    • December 20, 2004 at 9:49 PM
    • #2

    get version 3.5

    valve-erc.net or .com - don't remember

  • Zyn
    • December 20, 2004 at 9:50 PM
    • #3

    http://collective.valve-erc.com/index.p ... ammer_beta

  • mike-0
    • December 21, 2004 at 12:00 AM
    • #4

    God dammit, now i have to set up all this shit again? My game configs etc? Jesus christ.

  • mike-0
    • December 21, 2004 at 12:01 AM
    • #5

    OK, i just read that thing, and im mapping for TS and im too lazy to modify the fgd file so fuck it. Brushes for street lamps it is.

  • Bic-B@ll
    • December 30, 2004 at 12:29 AM
    • #6

    your ts fdg doesnt need to have support if you add the dod and hl fdgs in along with it, i think you can get away with using just the dod one, you will have to make the models env_models though, and when you compile, youll have to convert them to cycler_sprites

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