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Dishonored

  • SamCom
  • July 7, 2011 at 4:41 PM
  • Skacky
    • July 9, 2011 at 4:03 AM
    • #21
    Quote from Jake Gilla

    I loled.

    Thats the biggest steaming piece of marketing crap I've heard in a while.

    Why so? Coming down to stealth/infiltration games, you could play the Thief series without killing nor alerting anybody. Well I'm a bit skeptical about that last part on the world and all, but Arkane never disappointed me. And as far as I know two famous Thief custom-mission creators are working on this title and this is making me even more impatient for it, having seen and played their amazing works for Thief.

    Also my face when this project is more or less what I was writing for over a year, the assassination dimension added.

  • Jake Gilla
    • July 9, 2011 at 4:14 AM
    • #22

    I'm not criticizing the game, I know absolutely nothing about it other than some of the people involved, which is kind of my point.

    That statement doesn't say anything about the game, its just a terrible fluff piece that tries to sound deep and mysterious by using contrary language.

  • Skjalg
    • July 9, 2011 at 10:30 AM
    • #23

    Sentura has two accounts now or what?

  • Sentura
    • July 9, 2011 at 12:09 PM
    • #24

    i actually hired bots to work for me

  • Jake Gilla
    • July 9, 2011 at 2:28 PM
    • #25

    I r sentura b0tzzzz

  • twiz
    • July 10, 2011 at 9:11 AM
    • #26

    I agree with the sentura-bot. Not knocking the game or anything, but that does sound like the same marketing bull for every stealth-ish game since the birth of the genre. I'll happily play it and enjoy it if they succeed! Just that statement sounds like generic stealth-game-marketing jargon.

  • Furyo
    • July 11, 2011 at 2:55 PM
    • #27

    Knowing a lot more about the way Dark Messiah was made than they'll ever want to elaborate on, particularly in a marketing PR release; I'll reserve my judgment until I actually see something come out of Arkane since DM. And I don't mean as an outsourcing studio trying to keep its bank happy.

  • Jake Gilla
    • July 11, 2011 at 3:10 PM
    • #28

    Well the good thing is, if they hired some 16 year old who loves Axe and Gilette commercials to do their marketing then more money must be going to that actual game, right.......? Right?

  • SamCom
    • July 11, 2011 at 6:06 PM
    • #29

    Furyo: Was that the French or the US studio that you've heard about?

  • channie
    • July 12, 2011 at 12:04 AM
    • #30

    Arkane Austin didn't even exist by the time DMoMM shipped.

    Furyo: care to elaborate on what happened on the PR side of Dark Messiah Elements then ?

  • Seldoon182
    • July 12, 2011 at 1:47 PM
    • #31

    FIRST PIC

    [Blocked Image: http://www.nofrag.com/images/005d18.jpg]

  • Erratic
    • July 12, 2011 at 5:46 PM
    • #32

    Dark Messiah was so good.

  • Rick_D
    • July 12, 2011 at 5:54 PM
    • #33

    LOOKS GREAT, I AM PICKING UP A HEAVY TF2 ART STYLE FROM THAT PIC THOUGH

    fuck it caps, accidental but i cant be bothered to retuypoe that blaarghhaagrbbl

  • Jetsetlemming
    • July 12, 2011 at 6:19 PM
    • #34

    That ground texture might as well be straight out of TF2, but the character design sure isn't.

  • e-freak
    • July 12, 2011 at 7:39 PM
    • #35

    is that source? also there's a second guy coming in from the left end of the picture want to see more!

  • Warby
    • July 12, 2011 at 8:28 PM
    • #36

    nothing in that picture appeals to me ...

  • Serenius
    • July 12, 2011 at 8:43 PM
    • #37
    Quote from e-freak

    is that source?

    My money is on id Tech 5.

  • channie
    • July 12, 2011 at 10:22 PM
    • #38

    Mine on UE3

  • Seldoon182
    • July 12, 2011 at 11:34 PM
    • #39

    I second Channie!

  • syver
    • July 13, 2011 at 12:07 AM
    • #40

    mine is on

    Quote

    game maker

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