1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

The Elder Scrolls V: Skyrim

  • -HP-
  • December 12, 2010 at 12:51 PM
  • Serenius
    • January 10, 2011 at 5:58 PM
    • #41

    Oh come on, Chris. You've seen what people can do with the right talent in Source, Unreal, and CryEngine. Why would idTech 5 be any different?

    I wouldn't put it past Bethesda to find a way to set up modular everything using idTech5. Would the megatexturing be relevant to a game like that? Maybe not. But everything else? Sure.

  • 2d-chris
    • January 10, 2011 at 9:10 PM
    • #42

    Perhaps my first comment was a bit blunt, but the point remains for this game the worst thing they could do is try and use ID tech 5 for an established IP. It's much better to just update the exsisting engine and toolset.

    Given allot of time (that this project won't have) you could make an RPG out of any engine you like, that really isnt the point here

    I think ID tech 5 will be best suited for FPS games, just like previous ID engines.

  • Mr. Happy
    • January 13, 2011 at 7:37 PM
    • #43

    oh man the release date is 11/11/11 not 1/11/11

  • AlexM
    • January 15, 2011 at 3:14 AM
    • #44
    Quote

    ":33ryndab]That's why you should have played it on hard! Anyway, can anyone post new links for the screens? where the fuck are you guys getting this info?

    I did play it on hard, it was still easy. I pretty much play everything on hard.

    edit: except civilization, that game kicks my ass in the higher levels

    Quote from Sentura

    I still found fallout really easy. Definitely an improvement over Oblivion but still far too easy for my taste.

    difficulty systems in general are fickle. you'd need something dynamic like the AI director from L4D2 to accommodate and tailor the experience to the player's liking. and then that doesn't even take into account the difficulty of minigames, such as stealthing or lockpicking or hacking or whatever.

    I should have bought L4D2 when it was on sale. I'm interested to see how that works.

  • Steppenwolf
    • January 15, 2011 at 1:13 PM
    • #45

    Fallout 3 was a lot better balanced then Oblivion so i'm confident they will get it halfway right in Skyrim.

  • syver
    • January 15, 2011 at 4:03 PM
    • #46

    Sounds of Skyrim

    videos on the audio design

  • -HP-
    • February 8, 2011 at 3:08 PM
    • #47

    [Blocked Image: http://cdn.medialib.oxm.co.uk/screens/screenshot_17302.jpg]

    [Blocked Image: http://cdn.medialib.oxm.co.uk/screens/screenshot_17301.jpg]

    http://www.oxm.co.uk/article.php?id=25625

  • Mazy
    • February 8, 2011 at 3:16 PM
    • #48

    That is sooo just Gamebryo with a new renderer.

    Oh well, looks pretty good.

  • dux
    • February 8, 2011 at 3:18 PM
    • #49

    Doesn't look as impressive in those 2 shots as oblivion first did back in the day, but I'm eager to see more.

  • Skjalg
    • February 8, 2011 at 4:14 PM
    • #50

    Looks like a call of duty ripoff to me

  • -HP-
    • February 8, 2011 at 4:33 PM
    • #51

    Yep, can't wait to slay one of this skeletons and yell TANGO DOWN

    [Blocked Image: http://250kb.de/u/110208/j/mDZI6EwiY7bR.jpg]

    [Blocked Image: http://250kb.de/u/110208/j/LWnbwmD45VuH.jpg]

    [Blocked Image: http://250kb.de/u/110208/j/NjJH2CXXIucu.jpg]

    [Blocked Image: http://250kb.de/u/110208/j/K16MyLtAqtPI.jpg]

    [Blocked Image: http://www.abload.de/img/elderscrolls5_235967bem19.jpg]

    [Blocked Image: http://www.abload.de/img/elderscrolls5_235970b0m5j.jpg]

    [Blocked Image: http://h-5.abload.de/img/elderscrolls5_235968bcmra.jpg]

    [Blocked Image: http://www.abload.de/img/elderscrolls5_235971brmgd.jpg]

    [Blocked Image: http://www.abload.de/img/elderscrolls5_235966bdmo2.jpg]

  • Skjalg
    • February 8, 2011 at 4:38 PM
    • #52

    haha indeed

    By looking at these screenshots I can tell that I wont be able to run it

  • e-freak
    • February 8, 2011 at 5:11 PM
    • #53

    what is wrong with their character departement? they still look like soapshit.

  • dux
    • February 8, 2011 at 5:21 PM
    • #54

    I'm more curious to see if they've fired their last batch of animators.

  • Sentura
    • February 8, 2011 at 10:23 PM
    • #55
    Quote from Skjalg

    Looks like a call of duty ripoff to me

    7/10

  • AlexM
    • February 9, 2011 at 2:41 PM
    • #56

    yeah looks good, but not "blow my socks" off good like the first time I saw oblivion

  • -HP-
    • February 9, 2011 at 2:53 PM
    • #57
    Quote from SpicyTanuki

    yeah looks good, but not "blow my socks" off good like the first time I saw oblivion

    No game will ever do that again until the release of the next gen consoles.

  • dux
    • February 9, 2011 at 3:09 PM
    • #58

    lol consoles.

  • -HP-
    • February 9, 2011 at 3:20 PM
    • #59

    It's true man... PC's nowadays are in some sort of limbo, stalling until the release of the new gen of consoles. They're still more powerful (obviously) but the same games you play on consoles you play on PC and until the standards are raised on all 3 platforms you will not see anything that will blow your socks away. (Apart from Crysis2)

  • Sentura
    • February 9, 2011 at 7:26 PM
    • #60
    Quote

    ":298yipzf]It's true man... PC's nowadays are in some sort of limbo, stalling until the release of the new gen of consoles. They're still more powerful (obviously) but the same games you play on consoles you play on PC and until the standards are raised on all 3 platforms you will not see anything that will blow your socks away. (Apart from Crysis2)

    http://www.guildwars2.com/en/

    QED looks better than crysis 2 too

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Why is data science needed

    shilpa
    July 17, 2026 at 12:39 PM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™