hey there,
I'm just fiddling with a little project 'm working on but there seems to be a little problem with my custom blend textures as they show up fullbright in hammer. I've kept the vmt as simple as possible as of yet and I've made every possible change to them to remove the fullbright effect in hammer's 3d view, to no avail. is there anybody here with experience on this subject? google search didn't give me any working solutions ![]()