Quote":119667e6]Their spawning system sounds weird. So you mean the spawn points move around, and the game doesnt mind wheter or not there's a alive player near the spawn? That's ridiculous to me.I play a lot of Quake, and the spawn point is simple and good, the game always chooses the farther spawn point from the point you've been killed. And you rarely spawn next to players.
Yeah, this is pretty standard cod spawning, a constant shifting frontline. TDM especially gets to the point where consciously shifting the enemies spawn around the level by flanking is part of the game, not just simply 'bad' spawning. Even though it does result in some bullshit kills and pisses people off.
The game is a modern Quake anyway, though, so it sort of fits. I think it's just seen as bullshit because a game with M16's shouldn't have people appearing out of thin air behind me. Which is probably fair, but ultimately missing the point.