So, this game was released two days ago and no one told us anything about it, huh?
Singularity - Released - *Art Dump Added*
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We played some at work, its a bit meh. Cool time feature does not make up for mediocre game.
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So, this game was released two days ago and no one told us anything about it, huh?
It's all part of Activision's plan. Apparently their plan is not to earn revenue on the games they fund.
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Another game that is somehow not able to deliver any review code before release.
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I saw some news about it on steam. But that was it.
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Sorry , forgot to post stuff on mapcore!
Currently we are at a 78
http://www.metacritic.com/games/platfor ... ingularity
From what it seems though people really like the game!
UPdated the main post
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Steam Page : http://store.steampowered.com/app/42670/
Ok guys! I've been working on this game for quite some time now... AND IT'S FINALLY HERE!!!
I'm really excited to finally see this game get out there. A lot of hard work went into this game from a lot of people. Hope you guys enjoy the game and play some xbox multiplayer with me when you get your copy

p.s. - I'll continue to update the page as things roll in!
xbox tag : General Vivi
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Raven Software - Singularity Blog
Raven has created a Developer blog to show everyone how we made the game. These entries go from how fx were created for different objects to how animations were made for our first person scripted events.
Multiplayer Trailers :
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.[Blocked Image: http://i291.photobucket.com/albums/ll311/Random_Layouts_by_vivi/sing_multiplayer.jpg]
The lead for multiplayer, Gustavo Rasche has created an awesome article for the Raven Software Developer Blog! Check it out!
Gus's Multiplayer Guide of awesome!
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Reviews -
Eurogamer - 8 / 10 - It's the first game I've played in ages that realises first-person shooters can bundle in as much philosophy and as many moral dilemmas as they like, but fundamentally they're still about shooting monsters in the face, and so what it lacks in originality it makes up for in variety, pacing and exuberance.
Beefjack.com - 8.8 / 10 - Singularity might be lacking in originality, but it more than makes up for it with precision pacing, delightfully brutal action and spades of polish. An exceptional shooter: only the folks at Activision know why it's landed with so little noise.
The Gaming Liberty.com - 8 / 10 - Overall, Singularity is a brilliant, accomplished shooter that while it borrows heavily from some of the giants of the genre, it can’t quite reach the level they’re on. That said, I highly recommend this game and it’s bewildering why Activision aren’t promoting it at all. It gets an 8 from me, but it’s a high 8.
Gamesradar - N/A - I got to play it, and found out that it’s fantastic, inventive, refreshing, brutal, and frankly, the most fun I’ve had with an FPS in a long time. You need to know about it.
Gladriel - 8.4 / 10 - Even if not perfect, Singularity is one of Raven’s best games so far, and this comes as a pleasant surprise, especially after the disappointing Wolfenstein. With the Nazis behind us, the Soviet setting of Singularity will appear as welcome refreshment, enough to make you strap on a TMD and grab a Russian machine gun – this alternative world is worth saving.
Planet XBOX 360 - 8.5 / 10 - This is a time-travelling FPS done right and it’s too bad that the game lacks any sort of hype, as it is a much stronger showing than a lot of recently released FPS titles, multiplayer aside. If you like guns, Soviet world domination, and a time-hopping protagonist, then I would recommend taking a peek at the game. Hell, if you like games that ask you to shoot something do Raven a solid and give Singularity a chance. It deserves a much better launch than the one it’s being set up for.
Sarcasticgamer.com - N / A - If the truest definition of a “Sleeper Hit” is a game that comes out of nowhere and bonks you on the nose, Singularity wins hands-down. Nobody expected this to be even passable. I’d wager half of you didn’t even realise it was coming out this week (Tuesday, June 29th Stateside). Do yourselves a favour, check this game out.
MrTwoVideoCards - 9/10 - bro. You can quote me if you'd like.
Added June 28th 2010
Apparently we're in nascar

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***NEW CG TRAILER! April 28th! ***
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***NEW TRAILER! April 17th! ***
- Hey guys the game I've been working on is hitting it's final stretch! Can't wait for you guys to start playing it ^^!
Check out the Latest trailer that was shown on GTtv on friday.
http://www.gametrailers.com/video/exclu ... rity/64561
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Singularity, the game I'm currently working on, just released it's trailer for E3. Personally I like it a lot and can't wait for you guys to play it.
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Best of E3 2009 Awards : Best First-Person Shooter - Singularity was nominated

http://www.gametrailers.com/video/best- ... mments_top
News Links :
Joystick's Impressions on the Singularity E3 demo
Check out the E3 2009 trailer here!
http://www.gametrailers.com/video/e3-09 ... 3?type=mov
Screenshots :
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Sexiness. With review scores like that I'm hoping it gets more hype.
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Nice scores there! I'm a bit interested in checking this out. Just have a bit too many other games to finish atm.. but after that

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Nice vivi, congratulations on another shipped title!

Seeing all that, and the reviews, maybe the game is not so bad after all! This is not a very good time to ship a game tho, not with this awesome sales on steam, we're all buying games like shit which will keep us occupied for a while!
But I'll be sure to give Singularity a try next month or so! 
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Been looking forward to this one, glad to see it's getting positive reviews. I'll hopefully have enough cash to pick it up in the next few days.
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Considering picking it up on my way home, had no idea it had been released.
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Thanks guys! Let me know what you think about it whenever you get a chance to play it ^^. I'll be playing singularity mp until then

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Holy crap Big art dump on polycount!
Pretty much just a lot of images from concepts to model renders!
http://www.polycount.com/forum/showthread.php?t=74680
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FIND MORE HERE : http://www.polycount.com/forum/showthread.php?t=74680
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Played a bit today, got to
Quotethe tower with Kathryn
before I stopped. Still getting a feel for it but there's a lot of moments where my attention is split in a short period of time by pick ups, notes, audio logs or a flashback scene that messes with the pacing. Seemed to work a lot better in the opening level with the
Quotekids in the house and the school
when things were just starting to build and introducing a hefty amount of 'environmental narrative' (shoot me) actually pulled things along. There've been a few spots later in where I'd get the sense I was being pushed through a space by the encounters and yet there was tons of narrative items strewn about for me to grab. It's easier for Bioshock to do this stuff when the pacing is largely set by the player, it's a bit stranger then to battle through a space and then be expected go back hunting for backstory and precursory info in a mostly linear game. Or maybe just my obsessive compulsive is taking over here.
Playing on hard, it's definitely giving me a run for my hording tendency anyway. So maybe it's paying off.
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Oh wow that art is fantastic, I love the propaganda posters.. very USSR! I'll have to pick this up on PS3 sometime in the distant future...
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Man.. That's nice! It's the first time I see a dump that pretty!

Definitely gotta add this to my ref library, i think games should definitely start doing this more and more, it appeals not only to game developers but to gamers as well. Art dumps / Post Postmortems rule.
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