1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Singularity - Released - *Art Dump Added*

  • General Vivi
  • April 17, 2010 at 8:59 PM
  • -HP-
    • July 1, 2010 at 1:27 PM
    • #21

    So, this game was released two days ago and no one told us anything about it, huh?

  • Ginger Lord
    • July 1, 2010 at 1:33 PM
    • #22

    We played some at work, its a bit meh. Cool time feature does not make up for mediocre game.

  • ChopperDave
    • July 1, 2010 at 5:28 PM
    • #23
    Quote

    So, this game was released two days ago and no one told us anything about it, huh?

    It's all part of Activision's plan. Apparently their plan is not to earn revenue on the games they fund.

  • Sentura
    • July 1, 2010 at 5:47 PM
    • #24
    Quote from ChopperDave

    It's all part of Activision's plan. Apparently their plan is not to earn revenue on the games they fund.

    oh the thick sarcasm

  • dux
    • July 1, 2010 at 5:53 PM
    • #25
    Quote from Ginger Lord

    We played some at work, its a bit meh. Cool time feature does not make up for mediocre game.

    Shock. So another bummer game from raven?

  • Bluestrike
    • July 1, 2010 at 6:39 PM
    • #26

    Another game that is somehow not able to deliver any review code before release.

  • Nysuatro
    • July 1, 2010 at 6:41 PM
    • #27

    I saw some news about it on steam. But that was it.

  • General Vivi
    • July 1, 2010 at 8:55 PM
    • #28

    Sorry , forgot to post stuff on mapcore!

    Currently we are at a 78

    http://www.metacritic.com/games/platfor ... ingularity

    From what it seems though people really like the game!

    UPdated the main post

    [Blocked Image: http://i291.photobucket.com/albums/ll311/Random_Layouts_by_vivi/title.jpg]

    [Blocked Image: http://i291.photobucket.com/albums/ll311/Random_Layouts_by_vivi/ravenbumper.jpg]

    Steam Page : http://store.steampowered.com/app/42670/

    Ok guys! I've been working on this game for quite some time now... AND IT'S FINALLY HERE!!!

    I'm really excited to finally see this game get out there. A lot of hard work went into this game from a lot of people. Hope you guys enjoy the game and play some xbox multiplayer with me when you get your copy

    p.s. - I'll continue to update the page as things roll in!

    xbox tag : General Vivi

    [Blocked Image: http://i291.photobucket.com/albums/ll311/Random_Layouts_by_vivi/sing_dev_diary.png]

    Raven Software - Singularity Blog

    Raven has created a Developer blog to show everyone how we made the game. These entries go from how fx were created for different objects to how animations were made for our first person scripted events.

    Multiplayer Trailers :

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    watch the Raven Made trailer!

    [Blocked Image: http://i291.photobucket.com/albums/ll311/Random_Layouts_by_vivi/sing_multiplayer.jpg]

    The lead for multiplayer, Gustavo Rasche has created an awesome article for the Raven Software Developer Blog! Check it out!

    Gus's Multiplayer Guide of awesome!

    [Blocked Image: http://i291.photobucket.com/albums/ll311/Random_Layouts_by_vivi/tick.jpg]

    Reviews -

    Eurogamer - 8 / 10 - It's the first game I've played in ages that realises first-person shooters can bundle in as much philosophy and as many moral dilemmas as they like, but fundamentally they're still about shooting monsters in the face, and so what it lacks in originality it makes up for in variety, pacing and exuberance.

    Beefjack.com - 8.8 / 10 - Singularity might be lacking in originality, but it more than makes up for it with precision pacing, delightfully brutal action and spades of polish. An exceptional shooter: only the folks at Activision know why it's landed with so little noise.

    The Gaming Liberty.com - 8 / 10 - Overall, Singularity is a brilliant, accomplished shooter that while it borrows heavily from some of the giants of the genre, it can’t quite reach the level they’re on. That said, I highly recommend this game and it’s bewildering why Activision aren’t promoting it at all. It gets an 8 from me, but it’s a high 8.

    Gamesradar - N/A - I got to play it, and found out that it’s fantastic, inventive, refreshing, brutal, and frankly, the most fun I’ve had with an FPS in a long time. You need to know about it.

    Gladriel - 8.4 / 10 - Even if not perfect, Singularity is one of Raven’s best games so far, and this comes as a pleasant surprise, especially after the disappointing Wolfenstein. With the Nazis behind us, the Soviet setting of Singularity will appear as welcome refreshment, enough to make you strap on a TMD and grab a Russian machine gun – this alternative world is worth saving.

    Planet XBOX 360 - 8.5 / 10 - This is a time-travelling FPS done right and it’s too bad that the game lacks any sort of hype, as it is a much stronger showing than a lot of recently released FPS titles, multiplayer aside. If you like guns, Soviet world domination, and a time-hopping protagonist, then I would recommend taking a peek at the game. Hell, if you like games that ask you to shoot something do Raven a solid and give Singularity a chance. It deserves a much better launch than the one it’s being set up for.

    Sarcasticgamer.com - N / A - If the truest definition of a “Sleeper Hit” is a game that comes out of nowhere and bonks you on the nose, Singularity wins hands-down. Nobody expected this to be even passable. I’d wager half of you didn’t even realise it was coming out this week (Tuesday, June 29th Stateside). Do yourselves a favour, check this game out.

    MrTwoVideoCards - 9/10 - bro. You can quote me if you'd like.

    Added June 28th 2010

    Apparently we're in nascar

    [Blocked Image: http://i291.photobucket.com/albums/ll311/Random_Layouts_by_vivi/SingularityGamestopCar.jpg]

    -----Older media ----

    ***NEW CG TRAILER! April 28th! ***

    Watch the trailer here!

    [Blocked Image: http://img91.imageshack.us/img91/8574/sing1c.jpg]

    [Blocked Image: http://img180.imageshack.us/img180/5055/sing2.jpg]

    --------------------------------------------------------------------------

    ***NEW TRAILER! April 17th! ***

    - Hey guys the game I've been working on is hitting it's final stretch! Can't wait for you guys to start playing it ^^!

    Check out the Latest trailer that was shown on GTtv on friday.

    http://www.gametrailers.com/video/exclu ... rity/64561

    --------------------------------------------------------------------------------------

    Singularity, the game I'm currently working on, just released it's trailer for E3. Personally I like it a lot and can't wait for you guys to play it.

    [Blocked Image: http://i291.photobucket.com/albums/ll311/Random_Layouts_by_vivi/e309.jpg]

    Best of E3 2009 Awards : Best First-Person Shooter - Singularity was nominated ^^

    http://www.gametrailers.com/video/best- ... mments_top

    News Links :

    Gamepro E3 impressions

    Joystick's Impressions on the Singularity E3 demo

    Check out the E3 2009 trailer here!

    http://www.gametrailers.com/video/e3-09 ... 3?type=mov

    Screenshots :

    [Blocked Image: http://i291.photobucket.com/albums/ll311/Random_Layouts_by_vivi/timewave_001.jpg]

    [Blocked Image: http://i291.photobucket.com/albums/ll311/Random_Layouts_by_vivi/spetsnaz-revert_002.jpg]

    [Blocked Image: http://i291.photobucket.com/albums/ll311/Random_Layouts_by_vivi/singularity.jpg]

    http://g4tv.com/thefeed/blog/post/69362 ... arity.html

    http://www.gametrailers.com/player/45782.html

  • Taylor
    • July 1, 2010 at 9:08 PM
    • #29

    Sexiness. With review scores like that I'm hoping it gets more hype.

  • PhilipK
    • July 2, 2010 at 10:08 AM
    • #30

    Nice scores there! I'm a bit interested in checking this out. Just have a bit too many other games to finish atm.. but after that

  • -HP-
    • July 2, 2010 at 10:35 AM
    • #31

    Nice vivi, congratulations on another shipped title!

    Seeing all that, and the reviews, maybe the game is not so bad after all! This is not a very good time to ship a game tho, not with this awesome sales on steam, we're all buying games like shit which will keep us occupied for a while! But I'll be sure to give Singularity a try next month or so!

  • Jenn0_Bing
    • July 2, 2010 at 11:17 AM
    • #32

    Been looking forward to this one, glad to see it's getting positive reviews. I'll hopefully have enough cash to pick it up in the next few days.

  • Mazy
    • July 2, 2010 at 12:44 PM
    • #33

    Considering picking it up on my way home, had no idea it had been released.

  • General Vivi
    • July 2, 2010 at 6:32 PM
    • #34

    Thanks guys! Let me know what you think about it whenever you get a chance to play it ^^. I'll be playing singularity mp until then

  • General Vivi
    • July 2, 2010 at 10:02 PM
    • #35

    Holy crap Big art dump on polycount!

    Pretty much just a lot of images from concepts to model renders!

    http://www.polycount.com/forum/showthread.php?t=74680

    [Blocked Image: http://www.ravensoftware.com/Concept%20Art/Singularity/Weapons/2.jpg]

    [Blocked Image: http://www.ravensoftware.com/Concept%20Art/Singularity/Environments/Spray/ES%2025.jpg]

    [Blocked Image: http://www.ravensoftware.com/Concept%20Art/Singularity/Environments/Koberstein/JK%2001.jpg]

    [Blocked Image: http://www.ravensoftware.com/Concept%20Art/Singularity/Environments/Moy/JM%2009.jpg]

    [Blocked Image: http://www.ravensoftware.com/Concept%20Art/Singularity/Characters/1%20A%20Renko.jpg]

    [Blocked Image: http://www.ravensoftware.com/Concept%20Art/Singularity/Characters/5G.jpg]

    [Blocked Image: http://www.ravensoftware.com/Concept%20Art/Singularity/Tech/TMD_Upgrade_2.jpg]

    [Blocked Image: http://www.ravensoftware.com/Concept%20Art/Singularity/Additional/Living.jpg]

    [Blocked Image: http://3.bp.blogspot.com/_zggKJSTQEHY/TC2bEdX6-jI/AAAAAAAAAKk/SN4fEJKF3mY/s1600/barisov.jpg]

    [Blocked Image: http://2.bp.blogspot.com/_zggKJSTQEHY/TC2bYFCuZOI/AAAAAAAAAK8/dQTCkrzrEV4/s1600/revert.jpg]

    FIND MORE HERE : http://www.polycount.com/forum/showthread.php?t=74680

  • Erratic
    • July 3, 2010 at 4:48 AM
    • #36

    Played a bit today, got to

    Quote

    the tower with Kathryn

    before I stopped. Still getting a feel for it but there's a lot of moments where my attention is split in a short period of time by pick ups, notes, audio logs or a flashback scene that messes with the pacing. Seemed to work a lot better in the opening level with the

    Quote

    kids in the house and the school

    when things were just starting to build and introducing a hefty amount of 'environmental narrative' (shoot me) actually pulled things along. There've been a few spots later in where I'd get the sense I was being pushed through a space by the encounters and yet there was tons of narrative items strewn about for me to grab. It's easier for Bioshock to do this stuff when the pacing is largely set by the player, it's a bit stranger then to battle through a space and then be expected go back hunting for backstory and precursory info in a mostly linear game. Or maybe just my obsessive compulsive is taking over here.

    Playing on hard, it's definitely giving me a run for my hording tendency anyway. So maybe it's paying off.

  • D3ads
    • July 3, 2010 at 12:10 PM
    • #37

    Oh wow that art is fantastic, I love the propaganda posters.. very USSR! I'll have to pick this up on PS3 sometime in the distant future...

  • -HP-
    • July 4, 2010 at 12:01 AM
    • #38

    Man.. That's nice! It's the first time I see a dump that pretty!

    Definitely gotta add this to my ref library, i think games should definitely start doing this more and more, it appeals not only to game developers but to gamers as well. Art dumps / Post Postmortems rule.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™