just finished the SP... i could cry in joy right now. The ending is awesome... the whole game feels awesome... clear 10/10.
Steam says 8.8 hours, I guess that's about right, spent two lunch breaks and two sessions at home with it.
just finished the SP... i could cry in joy right now. The ending is awesome... the whole game feels awesome... clear 10/10.
Steam says 8.8 hours, I guess that's about right, spent two lunch breaks and two sessions at home with it.
If you enjoyed the SP. The MP will make you a very happy man.
9.5h apparantly. I guess a bit on the slow side, but at least I
Quotedid take the companion cube with me, hahaha! Yes, it's possible
Very cool game! Best I've played in a while.
what an incredible game. there was so much in it, so many directions they took which I was not expecting. amazing!
QuoteYou can take the WCC with you through the whole game? And that's why he pops out at the end? Awesome!
Quotei think the one you see at the end is the one you burn on portal 1
***POTENTIAL SPOILERS IN VIDEO!***
Is there honestly anyone on these boards that hasn't finished the game already? ![]()
Anyway,
Quotetotally love the goo effects, are ossims!
Played through 3 chapters of the co-op, absolutely loving it. Brilliant level design, and much like the campaign then there were a few bits where we had to stop up to think things through, but the ball usually got rolling fast enough that it didn't get frustrating.
QuoteEnd of chapter 3 where you had to jump against each other to stop at the right time was genius!
Just noticed this btw http://www.thefinalhoursofportal2.com/
Quote from generalvivi***POTENTIAL SPOILERS IN VIDEO!***
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Hah, my computer doesn't like when I played with gel ![]()
Quote from MazyPlayed through 3 chapters of the co-op, absolutely loving it. Brilliant level design, and much like the campaign then there were a few bits where we had to stop up to think things through, but the ball usually got rolling fast enough that it didn't get frustrating.
When my friend and I got to that level, around 4AM, it took us FOREVER to figure it out. We were trying really dumb stuff like using light bridges and physics exploits to try and alter our momentum to get the desired result instead. When I eventually realized the comparatively way more simple solution, we were just stunned.
Minor spoiler alert!
But the Chell on the other side of the portal is EVIL: http://%7boption%7d
Finished it a few days ago. This was one of those rare games that I feel bummed out when I finish because I liked it so much.
Any one tried the co-op without a mic? Also, if any one wants to play with me (no mic):
I just finished it yesterday night, I know what you mean about feeling bummed out Bunglo, it was so good I couldn't believe it was over.
Just played through coop again with another guy who only typed and used the ping tool, and we were trying to speedrun. Despite the lack of voice coordination we managed to finish in about 80 minutes. Not bad for a first attempt but we think we can get it under an hour.
Quote from BungloFinished it a few days ago. This was one of those rare games that I feel bummed out when I finish because I liked it so much. Any one tried the co-op without a mic? Also, if any one wants to play with me (no mic):
I'm playing it with a buddy without a mic, and it works surprisingly well so far. The pointing and countdown features are vital to letting the other player know what you're thinking without typing it out, plus being able to see what the other player is seeing often makes it easier to get what they're hinting at if they're at different point of view. Would still be better with a mic tho, especially since we had a lot of funny moments where we fucked up when we played that would have been even better if we could hear the other person ![]()
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Genuine LOL!
Playing with Furyo today with Skype in the background made it a lot easier to navigate the levels and get some proper speed into the whole thing. The Nr 4 without dying is a bitch though ![]()
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