The model is ~1600 polys and I am about 1/4 done with the diffuse texture. The normal map is nearly finished and the spec mask is temporary.
Edit:
Finished product:
[Blocked Image: http://www.alecmoody.com/large/game/1/1.jpg]
The model is ~1600 polys and I am about 1/4 done with the diffuse texture. The normal map is nearly finished and the spec mask is temporary.
Edit:
Finished product:
[Blocked Image: http://www.alecmoody.com/large/game/1/1.jpg]
wow, great work !
what i really like about it, is the natural look of it - the colors and especially the rust/wear/tear. it's not over the top like on almost every other game model out there. so if people say "needs more dirt" plz don't add some ![]()
definately inspiration folder stuff ! ![]()
yeah that looks awesome, even though your only 1/4 done I can see some nice definition on the paint wear there.
more work.
Looking great as I said in the other thread, you don't need to make it too dirty just add bits of rust and little spatters of subtle mud and it'll be awesome ![]()
Yeah, I am trying to not make it overly dirty. The business end and the rear bumper should be pretty worn but the rest shouldn't be over the top.
color management issue solved:
The texture job (or perhaps rendering) isnt as top notch as the modelling. I suggest you work more on that.
I dunno, I like it. Tread area in general looks a little bare, and there's not enough dirt/mud, but I think the colors are a great improvement over the previous ones.
diffuse almost done
It looks unnatural to me. I see these sort of things on a weekly basis in a scrapyard so whilst they arn't the cleanest, there are about 20 in varying states of decay.
Yours looks brand new that has been scratched up, rather than used. Round where all the hydraulic pipes (which should be black anyway not yellow) go should be black and dirty where fluid has leaked out and dirt stuck to it. There should be soot and exhaust based dirt round the vents (these get filthy within minutes). Mud on the footplates where you get in the cab etc. Dirty hydraulic ram arms with really clean vertical streaks where the fit isn't quite right so it rubs them. Mud flicking up from the tracks would stick to the underside of the bodywork too.
The tread area looks bare as its got that plate covering the bogey wheels, so can either keep it real or remove it to make it look more interesting or cut "access" notches into it.
http://www.comasco.co.il/image/users/90 ... 281%29.jpg
http://www.salvagesparefinder.co.uk/inc ... 8-1001.jpg
http://photos.tradeholding.com/attach/h ... c__22_.jpg
http://photos.tradeholding.com/attach/h ... b__17_.jpg
http://www.traderscity.com/board/userpi ... ctor-1.jpg
Hope that helps.
The model looks nice but Ginger Lords crits are valid. It would certainly be worth the effort to redo these parts and turn the model into a grade A portfolio piece.
okay, i have been adding soot and grime.
ginger: Can you elaborate on what this means "The tread area looks bare as its got that plate covering the bogey wheels, so can either keep it real or remove it to make it look more interesting or cut "access" notches into it."
Theres a kickass excavator model in GRAW 2 (scrown down to the middle of the page): http://www.jsalvador.net/
working on the spec map
Quote from alecmoodyginger: Can you elaborate on what this means "The tread area looks bare as its got that plate covering the bogey wheels, so can either keep it real or remove it to make it look more interesting or cut "access" notches into it."
I'm talking about this metal plate here:
[Blocked Image: http://img11.imageshack.us/img11/9019/cat235.th.jpg]
You could (even though its unrealistic) add some cutouts (green) to show the detail inside to make it look less bare and boring. The tracks could do with being dirty in the recesses too, even if its dried dust. Looks like it's not been moved since it came from the factory, they would fill up with stuff and the bits where it hit the road would wear to a bright shiny clean metal.
Here's a dirty one:
http://socalearthmovers.com/images/Cat235cME.jpg
http://www.tylosales.com/Pic8.jpg
http://www.panamintl.com/products/other ... %20004.jpg
http://www.panamintl.com/products/other ... photos.htm
http://www.jmalecequipment.co.uk/hydrau ... 35C_02.png
Seems like the tread area fills with crap anyway, could be interesting to model but going away from your initial intention of a cleanish model.
I got a new tablet so I decided to update the texture:
[Blocked Image: http://www.alecmoody.com/large/game/1/1.jpg]
[Blocked Image: http://www.alecmoody.com/large/game/1/2.jpg]
[Blocked Image: http://www.alecmoody.com/large/game/1/3.jpg]
[Blocked Image: http://www.alecmoody.com/large/game/1/4.jpg]
nice stuff alec :}
Quality work here, nice going!
It looks so damn cool. Good job on that masterpiece. ![]()
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