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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • dissonance
    • April 27, 2006 at 8:32 AM
    • #2,041
    Quote from alexroyce

    Moving down to CA on the 3rd, starting work on the 8th. Dream job

    where in california?

  • Schmung
    • April 27, 2006 at 8:57 AM
    • #2,042
    Quote from Squirrelly

    I heard when you are hired by Activision, you literally have to "abandon" your "mod career". Is this true?

    The same for most gmae companies is it not?

  • JamesL
    • April 27, 2006 at 11:55 AM
    • #2,043

    Not for any I have ever worked at. That said after commuting into and out of central London & doing a full working day, I find it pretty damn hard to work up the motivation to turn on a PC again at home and work on my own stuff.

    Never heard of an employer explicitly refusing to let you do mod work. Maybe I just don't read my contracts carefully enough though.

  • Schmung
    • April 27, 2006 at 12:16 PM
    • #2,044

    Well, from what I hear from certain people it's frowned upon - though there's nothing in the contract to say you can't.

  • FrieChamp
    • April 27, 2006 at 12:49 PM
    • #2,045

    I know that's what it says in my contract.

  • Schmung
    • April 27, 2006 at 1:10 PM
    • #2,046

    Maybe its just a Crytek thing then?

  • Polaris
    • April 27, 2006 at 2:25 PM
    • #2,047

    Crytek seems to hate mods

  • FrieChamp
    • April 27, 2006 at 3:16 PM
    • #2,048
    Quote from Schmung

    Maybe its just a Crytek thing then?

    Don't think so, I'm not sure if this implies MODs for own products though.

  • Furyo
    • April 27, 2006 at 3:41 PM
    • #2,049

    People have asked me if I'd stop modding, but Ubisoft never even mentioned it

  • kleinluka
    • April 27, 2006 at 3:48 PM
    • #2,050

    Yeah there's nothing in my contract either that clearly says I can't work on mods... but I just don't want to Usually when I come home from work I just want to hang out, chill and relax and not have to wonder about pixels and polygons for a few hours

  • D3ads
    • April 27, 2006 at 3:59 PM
    • #2,051

    Awesome stuff KFS!

  • alexroyce
    • April 27, 2006 at 8:16 PM
    • #2,052
    Quote from dissonance

    where in california?

    Encino.

    Quote from Squirrelly

    I heard when you are hired by Activision, you literally have to "abandon" your "mod career". Is this true?

    I dont think so, but Im not sure. If I have free time and feel like mapping something for CS:S, Id still do it

  • dissonance
    • April 28, 2006 at 10:35 AM
    • #2,053
    Quote from alexroyce

    where in california?

    Encino.

    ...O_____O

  • hydeph
    • April 29, 2006 at 5:48 AM
    • #2,054

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/tinker.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/tinker2.jpg]

  • Minos
    • April 29, 2006 at 5:51 AM
    • #2,055

    You applied the formula hydeph!

    hl.wad + hammer shots = instant winner

  • hydeph
    • April 29, 2006 at 5:57 AM
    • #2,056

    i'm too lazy to box it all up for a compile.

  • dissonance
    • April 29, 2006 at 6:06 AM
    • #2,057

    That's one massive pisser.

  • General Vivi
    • April 29, 2006 at 8:10 AM
    • #2,058

    i feel old when i look at that....

  • SixThree
    • April 29, 2006 at 8:16 AM
    • #2,059

    It actually makes me feel depressed

  • JAL
    • April 29, 2006 at 8:52 AM
    • #2,060

    hydeph why are there bathroom signs leading to a place that looks like a...stable?

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