Yeah you can still detail, you've just got to be very careful so it doesn't impede flow or concing etc. There's not nearly as much freedom to detail as there is in other mods, but it can definitely be done. Subtle use of clip brushes, non-solid props and func_illusionaries helps a lot.
WIP in WIP, post your level screenshots!
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welcome Tofu. Bienvenu
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bienvenue <

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[aussie accent].........ello' mate![/aussie accent}
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Shots from my thread.
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You have ur own thread. Why also put it in this thread.
I say: spam.
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this looks like some unfinnished level from e3 hl2 showup 2003
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yay it's a w.i.p. aoe3 singleplayer map

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A small middle eastern themed scene ( I call it a scene beacause I just sat down and started mapping. No layout, no plans, just a map) No custom content expect R_yall palm trees. About an hour or less of work. Probally no future, I think it turned out pretty good looking though. no fog D:
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Looks like HL1 with props =( sorry mate but its really cramped and lacks anything interesting for me.
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the balconies shouldn't be made of the same thick walls as the buildings themselves
make some proper ones instead, with twirly metal bars and what not... -
nice map name hamster ;P
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I was inspired. Nuff said.

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The balconies look too thick..
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balconies could also use some support.
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for an hour, its alot.
I manage to build a few walls and blocks in an hour
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