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By the all mighty power of money ill cut you in two, you nasty commie !§!!§
thanks insta, it works ![]()
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By the all mighty power of money ill cut you in two, you nasty commie !§!!§
thanks insta, it works ![]()
Überkewl :wink:
Seconded what Pericolos0 here said ^
nice map going on KoKo..;-)
well wtf, I post it in here too ![]()
Zbrushing...
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ejrulf -> n1 ö, he looks like one grec people
, the ear seems good, but is it detached or modeled on the head ? ![]()
tequila -> i ve decompiled the mdl of the crossbow bolt, and in the .qc there s no command $keyvalue or something like that, just a basic .qc, almost the same as a prop_static, so i guess the particularity of the bolt should be in the crossbow code itself ( and woo for the sdk documentation support ._ . )
No amigo, not the crossbow bolt, the harpoon prop_physics.
I've just had a search can't seem to find which prop folder it's in, but it's there somewhere!
That rats-style map will damn RULE!
Don't forget to post it here and have a parade~
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it's really fuckin' laggy. oh, and nothing really works like it should
Good point for you to try larges espaces in hl1
but Im not surprised if it lag ![]()
start by scale up your textures for optimization, you will see, there will be an amelioration ![]()
second thing, put a bit more brighter your lights, to have a concordance with the sky
and add some covers
or snipers will really get fun
I can't even see what it is on my pitiful work monitor. ![]()
the cliffs look more like flat walls with a rock texture applied to them than rocky cliffs
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GONDOLA!
not too shabby for a first modeling attempt. now if only I could get my soundscapes working I can finish this map.
a burned gondola ! ![]()
For first model, bravo. ![]()
Finish that map already!
heh that water is screaming for reflections ;-D
problem with reflections for me is that I cant see them. not really. I am dx8, not 9.
anyway, venician gondola's are tarred, so it is the right color.
needs posts in the water and more over hangs.
I added a spiral thing to the house, and made the environment mid-day. I think my cliff needs a little more variation.
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