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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • Radix
    • January 22, 2024 at 7:13 PM
    • #14,321

    Are these grass/flower props some kind of detail props (associated with the ground texture, similar to the detail sprites in S1) or are they manually placed/Asset Spray Tool?

    Looks great though. 👍

  • Serialmapper
    • January 25, 2024 at 2:07 PM
    • #14,322

    They are low poly static props used with the spray tool.

    From what i had seen their impact on the fps is insignificant.(tested on a full server of 38 real players, before and after adding them). During the compilation they are automatically joined into a larger prop depending on the distance and área they are filling. The map (de_amalia) its on the workshop if you want to inspect it.

  • CompoSITe
    • March 25, 2024 at 10:12 PM
    • #14,323
    Quote from Shandy445

    On 12/4/2023 at 11:06 AM, Shandy445 said:

    Where did you get this geo?

  • Shandy445
    • April 10, 2024 at 5:17 PM
    • #14,324
    Quote from CompoSITe

    On 3/25/2024 at 10:12 PM, CompoSITe said: Where did you get this geo?

    I remade it.


    old versions

  • Shandy445
    • April 10, 2024 at 6:08 PM
    • #14,325

  • CompoSITe
    • April 10, 2024 at 6:38 PM
    • #14,326

    No the pics earlier are from an unreleased sp map called cobra_down. I was wondering how you got. Did you rip it from the retail game files and open it in the COD4 radiant?

  • Shandy445
    • April 10, 2024 at 6:46 PM
    • #14,327
    Quote from CompoSITe

    8 minutes ago, CompoSITe said: No the pics earlier are from an unreleased sp map called cobra_down. I was wondering how you got. Did you rip it from the retail game files and open it in the COD4 radiant?

    The maps cobra_down_a and b(and a bunch of other maps ) were leaked ages ago.

    The geo used in my map is not an extracted geo its simply remade by looking at the original maps (and is not a 1:1) and using the cut version of invasion you were making for Cod4 which along with Favela had both radars left in the files.


    The radar left in the Cod4 files.

  • CompoSITe
    • April 10, 2024 at 6:49 PM
    • #14,328

    Good to know, thanks.

  • Shandy445
    • April 10, 2024 at 6:54 PM
    • #14,329
    Quote from CompoSITe

    6 minutes ago, CompoSITe said: Good to know, thanks.

    Can i get your thoughts on my version since you originally made the maps ?

  • NovaSniper77
    • August 27, 2025 at 12:19 PM
    • #14,330

    Love seeing early map work shared here 🙌. Even rough builds give a glimpse of the design flow, and pairing that with custom textures is a recipe for something special 🎨.

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