I think they're bushes but they look very strange.
WIP in WIP, post your level screenshots!
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Looks like you have models there but they're faded away because youre looking the map too far etc...
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I think it's models set with shadows
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Looking nice Nexus.
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Break up that top line with something perhaps - chimney's, aerials, etc... Looks pretty convincing as a set of block apartments though, keep it up

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the lighting in your map sucks nexus
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Looking good Nexus, but I'd add something to the balconies to add a slight variety to them, something to slightly differenciate one balcony from the next.
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....Looks like you have about 3 suns.
EDIT: nvm, lighting just is just making it real confusing to look at.
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texturing on one of my bridges. Still needs tweaking but I have to do the other stuff before I can go back and refine everything =/ Damn so much work to dol.
[Blocked Image: http://www.thevon.net/wip10.jpg]
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awesome ferret!
Looks so damn good.
Wish I was you..
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I wish I aws you!
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youre lucky youre taking level design classes instead of learning about shakespeare, the ottoman empire, and pig disection.
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Nexus: Your map looks more scandinavian and less C17 alike, which is good. It is however very repetitive, blocky and boring.
That looks very cool Ferret!
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Heya ppl I'm working on a de map for cs source. It's still on a really early stage but its getting progress quite nicely

oh and btw this is my first post
[Blocked Image: http://koti.mbnet.fi/whited/mapit/hautausmaa0009.jpg]
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[Blocked Image: http://koti.mbnet.fi/whited/mapit/hautausmaa3.jpg]
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Hey welcome to the boards. Your map looks ok, that church is begging for some orangish candle lights tho. :>
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Nice work! But please think of something that sets it aside from the other church at night with graveyard settings.
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Quote from von*ferret
[Blocked Image: http://www.thevon.net/wip10.jpg]
Nice! Looks like Rivendell.
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