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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • GrayFox
    • May 15, 2005 at 2:43 PM
    • #81

    I think they're bushes but they look very strange.

  • skdr
    • May 15, 2005 at 3:34 PM
    • #82

    Looks like you have models there but they're faded away because youre looking the map too far etc...

  • Marcos
    • May 15, 2005 at 4:45 PM
    • #83

    I think it's models set with shadows

  • Evert
    • May 15, 2005 at 5:02 PM
    • #84

    Looking nice Nexus.

  • ReNo
    • May 15, 2005 at 5:45 PM
    • #85

    Break up that top line with something perhaps - chimney's, aerials, etc... Looks pretty convincing as a set of block apartments though, keep it up

  • InsaneSingingBlender
    • May 15, 2005 at 7:13 PM
    • #86

    the lighting in your map sucks nexus

  • Lurker
    • May 15, 2005 at 8:01 PM
    • #87

    Looking good Nexus, but I'd add something to the balconies to add a slight variety to them, something to slightly differenciate one balcony from the next.

  • Phlek
    • May 16, 2005 at 7:51 PM
    • #88

    ....Looks like you have about 3 suns.

    EDIT: nvm, lighting just is just making it real confusing to look at.

  • von*ferret
    • May 18, 2005 at 11:48 PM
    • #89

    texturing on one of my bridges. Still needs tweaking but I have to do the other stuff before I can go back and refine everything =/ Damn so much work to dol.

    [Blocked Image: http://www.thevon.net/wip10.jpg]

  • PhilipK
    • May 19, 2005 at 1:10 AM
    • #90

    awesome ferret!

    Looks so damn good.

    Wish I was you..

  • von*ferret
    • May 19, 2005 at 1:53 AM
    • #91

    I wish I aws you!

  • mike-0
    • May 19, 2005 at 2:38 AM
    • #92

    youre lucky youre taking level design classes instead of learning about shakespeare, the ottoman empire, and pig disection.

  • Evert
    • May 19, 2005 at 2:51 AM
    • #93

    hot!

  • Zacker
    • May 19, 2005 at 5:12 PM
    • #94

    Nexus: Your map looks more scandinavian and less C17 alike, which is good. It is however very repetitive, blocky and boring.

    That looks very cool Ferret!

  • WD
    • May 19, 2005 at 9:56 PM
    • #95

    Heya ppl I'm working on a de map for cs source. It's still on a really early stage but its getting progress quite nicely

    oh and btw this is my first post

    [Blocked Image: http://koti.mbnet.fi/whited/mapit/hautausmaa0009.jpg]

    -

    [Blocked Image: http://koti.mbnet.fi/whited/mapit/hautausmaa3.jpg]

  • skdr
    • May 19, 2005 at 10:04 PM
    • #96

    Hey welcome to the boards. Your map looks ok, that church is begging for some orangish candle lights tho. :>

  • DaanO
    • May 19, 2005 at 10:30 PM
    • #97

    Nice work! But please think of something that sets it aside from the other church at night with graveyard settings.

  • GrayFox
    • May 19, 2005 at 11:07 PM
    • #98
    Quote from von*ferret

    [Blocked Image: http://www.thevon.net/wip10.jpg]

    Nice! Looks like Rivendell.

  • Tequila
    • May 19, 2005 at 11:39 PM
    • #99
    Quote from GrayFox

    Nice! Looks like Rivendell.

    Cause it is!

  • von*ferret
    • May 20, 2005 at 12:36 AM
    • #100
    Quote from Tequila

    Nice! Looks like Rivendell.

    Cause it is!

    OMFG YEAH!!!

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