Nice map! Welcome to the Core.
WIP in WIP, post your level screenshots!
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Hey Klems, welcome here !
What you did there looks nice
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Mwoaaaap
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keep the levels coming
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Im working on a dev block out, of a NMRiH map for my application to become a dev.
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Nah seriously, it's incredibly dark and I can't see anything to comment on other than the lit up signs.
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Quote from dux
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Nah seriously, it's incredibly dark and I can't see anything to comment on other than the lit up signs.
im not particularly looking for feedback, only posted because someone said keep posting maps. NMRiH generally has pretty dark environments, so having a tiny pic + white background makes it hard to see. In game, with the Post processing and Flashlight, its lit fine. Besides im just grey boxing a little test map to learn how the game plays out.
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Quote from esspho
The placement of those escalators right infront of that rear wall seems unnatural (assuming it's a mall).
Also malls don't have that many solid walls but way more display windows.
Its actually the ticket area of an Airport. At the middle towards the right is the entrence. Bottom center on the left is the ticket area, with escalators on the left and right side of the building leading to the gates(behind where the picture was taken) - The escalators is something im still trying to get right.
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Quote from holiestcows
im not particularly looking for feedback, only posted because someone said keep posting maps. NMRiH generally has pretty dark environments, so having a tiny pic + white background makes it hard to see. In game, with the Post processing and Flashlight, its lit fine. Besides im just grey boxing a little test map to learn how the game plays out.
Take a look at screenshots from commercially released games, you can always seem what's going on with them. There's nothing wrong with posting your shot with slightly boosted brightness so that the screenshot more accurately depicts what you'll see ingame.
As for myself, bit of progress on my project:
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Getting the broad shapes and feel in, will come back through later for a detail pass.
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Quake 3 / Live !? Wow It's just, awesome/////
Edit: Doom 3, seen the screen at the right

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And a bossfight area. Fairly bog-standard "box room with pillars", but the classics are that for a reason.

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The warm lit parts with the plants are nice contrast with the cold feel of the corridors!
More cavey stuff:
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I feel like something is missing but I really don't know what it is.
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Quote from Lemurr
The warm lit parts with the plants are nice contrast with the cold feel of the corridors!
More cavey stuff:
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Cant see shit captain.
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Quote from Lemurr
The warm lit parts with the plants are nice contrast with the cold feel of the corridors!
More cavey stuff:
[Blocked Image: http://i.cubeupload.com/PzxOTR.jpg][Blocked Image: http://i.cubeupload.com/51K2lJ.jpg]
Dude, very cool.
It might be a bit dark, but I might also have a bright enough monitor to see it working. I like it.
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I can see everything perfectly fine at my end.
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Jumping into the CS:GO bandwagon before FMPONE bankrupt Valve.
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Zoomed the pictures so they were full screen and it's all perfectly viewable here.
Really like that second shot Lemurr, The first shot doesn't sit quite right with me though. There's a nice sense of weight to the environment, except for where those I-beams meet the wall on the right,
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Quote from Tron
Zoomed the pictures so they were full screen and it's all perfectly viewable here.
Really like that second shot Lemurr, The first shot doesn't sit quite right with me though. There's a nice sense of weight to the environment, except for where those I-beams meet the wall on the right,
Thanks man,although I'm not quite sure whch ones you mean.
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