Is that true ? func_vehicle is back ?!
Good guy spherix ! ![]()
Is that true ? func_vehicle is back ?!
Good guy spherix ! ![]()
Quote from leplubodeslapinIs that true ? func_vehicle is back ?!
Good guy spherix !
Yes. I want to do some extra testing on dedicated servers this weekend to be sure I don't release crap, but it seems I'm finally there. The only real flaw as far as it's interesting is that servers are having performance issues when you drive around 15 or more vehicles at the same time in a map. Don't really see that as an issue though, hardly any of the classic popular maps had more than 6-8 vehicles in them.
cs_jeepathon2k ![]()
So as you may know the next CS:GO Operation is coming September 15, so not much time for me to shine.
I'm literally pumping out crazy amounts of progress on my map to have it finished by the time. It may or may not be finished by then. No idea.
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de_gwalior2 ?
Quote from 3Dnjde_gwalior2 ?
Is that sarcasm? D:
Well a bit, if you read this : http://steamcommunity.com/games/CSGO/ann…003535507901582
Looks like Valve is looking for new theme, no way they will care about one already made in previous operation imo ![]()
Ok... So apparently there's some confusion. Two days back before i posted these screenshots, i had a few other posted on Reddit, but apparently i forgot to update ya guys.
So before you jump into conclusions i will agree that the building in those upper screenshots look like Gwallior one, but it's nowhere near the level of quality.
So to notify, this is not the ONLY building in the map! This is just some building i was making on middle area to have some more eye candy.
Here's some better screenshots!
And no, it's not the Dust theme... It's the Modern United Arab Emyrates....
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@TheGunma
Looks great like the lightning but i think the walls look abit bleach perhaps use coulercorrection?
ok that's better ! The thing was the two tower looking like gwalior fort. keep up the good work.
Quote from 3Dnjok that's better ! The thing was the two tower looking like gwalior fort. keep up the good work.
It does look like it, I'll probably replace it with an hotel. (A good one!
)
Quote from N3tieb@TheGunma
Looks great like the lightning but i think the walls look abit bleach perhaps use coulercorrection?
The color is white, so if i added color correction it would look either blue/green/red or any color i select. Adding more colors to palette would just make the building look noisy and over-all a bad background for a battle-zone. Player models are pretty visible against white, but I'll have to rethink about it.
I'll post up screenshots if i come up with an idea to compensate the brightness/bleach-ness/saturation.
Thanks for good feedback people.
Theguma where did u find that next operation comes 15 september? Imo operation ends 2 october and then its like 1 month until new operation gets released, usually.
It's not when the operation starts indro, it's when Valve will start considering submissions. Lookit.
Quote from TheGumaDisplay MoreIt does look like it, I'll probably replace it with an hotel. (A good one!
)
The color is white, so if i added color correction it would look either blue/green/red or any color i select. Adding more colors to palette would just make the building look noisy and over-all a bad background for a battle-zone. Player models are pretty visible against white, but I'll have to rethink about it.
I'll post up screenshots if i come up with an idea to compensate the brightness/bleach-ness/saturation.
Thanks for good feedback people.
Well you dont have to change the color itself just make your white brown abit more saturated at the end its your choice looks great anyway ![]()
Quote from text_fishIt's not when the operation starts indro, it's when Valve will start considering submissions. Lookit.
Ty for info.
Anyways trying to push my map also out before 15th september then.
Also if i have enough time im going to edit all flower model textures and add some snow, ice on them.
CT Spawn:
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Quote from indroDisplay MoreTy for info.
Anyways trying to push my map also out before 15th september then.
Also if i have enough time im going to edit all flower model textures and add some snow, ice on them.
CT Spawn:
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Looks a lot better. Starts to shape up to be a bit more real! Try to make sidewalks on the road, you can add some cones to mark where pedestrians can walk. I'd use a yellow rope between each cone to mark "safe zone", I'd also add some signs on the road. You can get some from Overpass models. It's a slippery road after-all! Noone cleaned it for a while. ![]()
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Obviously ripping off Mars City pretty hard...
Quote from KlemsFirst post on mapcore o/
I'm working on a cs:go map:
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I like your map theme, looks original even though you don't use custom textures as far as I can see
good job ![]()
Nice compo !
Also Hi ! We probably met at mapping Area long time ago
(or i'm wrong ?)
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